hugely simplified managing player characters in login server

This commit is contained in:
Kamil
2020-11-18 02:27:04 +01:00
committed by Gent S
parent 657306e0a1
commit 51a687c7db
4 changed files with 85 additions and 91 deletions

View File

@@ -130,6 +130,7 @@ namespace Database {
// returns slot number
int deleteCharacter(int characterID, int userID);
std::vector <Player> getCharacters(int userID);
std::vector <sP_LS2CL_REP_CHAR_INFO> getCharInfo(int userID);
// accepting/declining custom name
enum class CustomName {
APPROVE = 1,