Fix Numbuh 3's sneak and revive abilities being swapped

Also fix a small typo
This commit is contained in:
CakeLancelot 2020-10-21 10:04:20 -05:00
parent c9f9b093f4
commit 512647974d

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@ -22,7 +22,7 @@ std::set<int> LeechPowers = {24, 51, 89};
std::set<int> SleepPowers = {28, 30, 32, 49, 70, 71, 81, 85, 94}; std::set<int> SleepPowers = {28, 30, 32, 49, 70, 71, 81, 85, 94};
// passive powers // passive powers
std::set<int> ScavangePowers = {3, 50, 99}; std::set<int> ScavengePowers = {3, 50, 99};
std::set<int> RunPowers = {4, 68, 86}; std::set<int> RunPowers = {4, 68, 86};
std::set<int> GroupRunPowers = {8, 62, 73}; std::set<int> GroupRunPowers = {8, 62, 73};
std::set<int> BonusPowers = {6, 54, 104}; std::set<int> BonusPowers = {6, 54, 104};
@ -33,9 +33,9 @@ std::set<int> FreedomPowers = {31, 39, 107};
std::set<int> GroupFreedomPowers = {15, 55, 77}; std::set<int> GroupFreedomPowers = {15, 55, 77};
std::set<int> JumpPowers = {16, 44, 88}; std::set<int> JumpPowers = {16, 44, 88};
std::set<int> GroupJumpPowers = {35, 60, 100}; std::set<int> GroupJumpPowers = {35, 60, 100};
std::set<int> SelfRevivePowers = {22, 48, 83}; std::set<int> SelfRevivePowers = {22, 48, 84};
std::set<int> SneakPowers = {29, 72, 80}; std::set<int> SneakPowers = {29, 72, 80};
std::set<int> GroupSneakPowers = {23, 65, 84}; std::set<int> GroupSneakPowers = {23, 65, 83};
std::set<int> TreasureFinderPowers = {26, 40, 74}; std::set<int> TreasureFinderPowers = {26, 40, 74};
/* /*
@ -825,7 +825,7 @@ int NanoManager::nanoStyle(int nanoId) {
namespace NanoManager { namespace NanoManager {
std::vector<PassivePower> PassivePowers = { std::vector<PassivePower> PassivePowers = {
PassivePower(ScavangePowers, EST_REWARDBLOB, CSB_BIT_REWARD_BLOB, ECSB_REWARD_BLOB, 0, false), PassivePower(ScavengePowers, EST_REWARDBLOB, CSB_BIT_REWARD_BLOB, ECSB_REWARD_BLOB, 0, false),
PassivePower(RunPowers, EST_RUN, CSB_BIT_UP_MOVE_SPEED, ECSB_UP_MOVE_SPEED, 200, false), PassivePower(RunPowers, EST_RUN, CSB_BIT_UP_MOVE_SPEED, ECSB_UP_MOVE_SPEED, 200, false),
PassivePower(GroupRunPowers, EST_RUN, CSB_BIT_UP_MOVE_SPEED, ECSB_UP_MOVE_SPEED, 200, true), PassivePower(GroupRunPowers, EST_RUN, CSB_BIT_UP_MOVE_SPEED, ECSB_UP_MOVE_SPEED, 200, true),
PassivePower(BonusPowers, EST_REWARDCASH, CSB_BIT_REWARD_CASH, ECSB_REWARD_CASH, 0, false), PassivePower(BonusPowers, EST_REWARDCASH, CSB_BIT_REWARD_CASH, ECSB_REWARD_CASH, 0, false),