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[refactor] Sync with master
This was initially a merge commit that got ironed out by rebase cleanup. Notable changes are: - Copying EntityRef instead of referencing it - Some changes to includes
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@@ -1,13 +1,8 @@
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#pragma once
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#include "Entities.hpp"
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#include "EntityRef.hpp"
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#include <vector>
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#include <map>
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#include <list>
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/* forward declaration(s) */
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struct Player;
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struct Group {
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std::vector<EntityRef> members;
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