Implemented crates (dropping and opening).

Also fixed a bug in vaildOutVarPacket().
This commit is contained in:
2020-08-28 18:25:03 +02:00
parent 67d899efe6
commit 4df812f996
4 changed files with 107 additions and 13 deletions

View File

@@ -1,9 +1,11 @@
#pragma once
#include "CNShardServer.hpp"
#include "Player.hpp"
namespace ItemManager {
void init();
void itemMoveHandler(CNSocket* sock, CNPacketData* data);
void itemDeleteHandler(CNSocket* sock, CNPacketData* data);
void itemGMGiveHandler(CNSocket* sock, CNPacketData* data);
@@ -17,4 +19,7 @@ namespace ItemManager {
void itemTradeUnregisterItemHandler(CNSocket* sock, CNPacketData* data);
void itemTradeRegisterCashHandler(CNSocket* sock, CNPacketData* data);
void itemTradeChatHandler(CNSocket* sock, CNPacketData* data);
void chestOpenHandler(CNSocket* sock, CNPacketData* data);
int findFreeSlot(Player *plr);
}