mirror of
https://github.com/OpenFusionProject/OpenFusion.git
synced 2024-11-05 06:50:04 +00:00
Merge PR #87
This commit is contained in:
commit
4d21410980
@ -7,6 +7,9 @@
|
|||||||
#include <string.h> // for memset() and memcmp()
|
#include <string.h> // for memset() and memcmp()
|
||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
|
|
||||||
|
std::map<std::pair<int32_t, int32_t>, Item> ItemManager::ItemData;
|
||||||
|
std::map<int32_t, std::vector<VendorListing>> ItemManager::VendorTables;
|
||||||
|
|
||||||
void ItemManager::init() {
|
void ItemManager::init() {
|
||||||
REGISTER_SHARD_PACKET(P_CL2FE_REQ_ITEM_MOVE, itemMoveHandler);
|
REGISTER_SHARD_PACKET(P_CL2FE_REQ_ITEM_MOVE, itemMoveHandler);
|
||||||
REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_ITEM_DELETE, itemDeleteHandler);
|
REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_ITEM_DELETE, itemDeleteHandler);
|
||||||
@ -718,6 +721,7 @@ void ItemManager::chestOpenHandler(CNSocket *sock, CNPacketData *data) {
|
|||||||
// item reward
|
// item reward
|
||||||
item->sItem.iType = 0;
|
item->sItem.iType = 0;
|
||||||
item->sItem.iID = 96;
|
item->sItem.iID = 96;
|
||||||
|
item->sItem.iOpt = 1;
|
||||||
item->iSlotNum = pkt->iSlotNum;
|
item->iSlotNum = pkt->iSlotNum;
|
||||||
item->eIL = pkt->eIL;
|
item->eIL = pkt->eIL;
|
||||||
|
|
||||||
@ -747,3 +751,9 @@ int ItemManager::findFreeSlot(Player *plr) {
|
|||||||
// not found
|
// not found
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Item* ItemManager::getItemData(int32_t id, int32_t type) {
|
||||||
|
if(ItemData.find(std::pair<int32_t, int32_t>(id, type)) != ItemData.end())
|
||||||
|
return &ItemData[std::pair<int32_t, int32_t>(id, type)];
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
@ -3,12 +3,24 @@
|
|||||||
#include "CNShardServer.hpp"
|
#include "CNShardServer.hpp"
|
||||||
#include "Player.hpp"
|
#include "Player.hpp"
|
||||||
|
|
||||||
|
struct Item {
|
||||||
|
bool tradeable, sellable;
|
||||||
|
int buyPrice, sellPrice, stackSize, level; // TODO: implement more as needed
|
||||||
|
};
|
||||||
|
struct VendorListing {
|
||||||
|
int sort, type, iID;
|
||||||
|
};
|
||||||
|
|
||||||
namespace ItemManager {
|
namespace ItemManager {
|
||||||
enum class SlotType {
|
enum class SlotType {
|
||||||
EQUIP = 0,
|
EQUIP = 0,
|
||||||
INVENTORY = 1,
|
INVENTORY = 1,
|
||||||
BANK = 3
|
BANK = 3
|
||||||
};
|
};
|
||||||
|
// hopefully this is fine since it's never modified after load
|
||||||
|
extern std::map<std::pair<int32_t, int32_t>, Item> ItemData; // <id, type> -> data
|
||||||
|
extern std::map<int32_t, std::vector<VendorListing>> VendorTables;
|
||||||
|
|
||||||
void init();
|
void init();
|
||||||
|
|
||||||
void itemMoveHandler(CNSocket* sock, CNPacketData* data);
|
void itemMoveHandler(CNSocket* sock, CNPacketData* data);
|
||||||
@ -29,4 +41,5 @@ namespace ItemManager {
|
|||||||
void chestOpenHandler(CNSocket* sock, CNPacketData* data);
|
void chestOpenHandler(CNSocket* sock, CNPacketData* data);
|
||||||
|
|
||||||
int findFreeSlot(Player *plr);
|
int findFreeSlot(Player *plr);
|
||||||
|
Item* getItemData(int32_t id, int32_t type);
|
||||||
}
|
}
|
||||||
|
@ -22,6 +22,8 @@ void NPCManager::init() {
|
|||||||
REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_VENDOR_TABLE_UPDATE, npcVendorTable);
|
REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_VENDOR_TABLE_UPDATE, npcVendorTable);
|
||||||
REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_VENDOR_ITEM_BUY, npcVendorBuy);
|
REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_VENDOR_ITEM_BUY, npcVendorBuy);
|
||||||
REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_VENDOR_ITEM_SELL, npcVendorSell);
|
REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_VENDOR_ITEM_SELL, npcVendorSell);
|
||||||
|
REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_VENDOR_ITEM_RESTORE_BUY, npcVendorBuyback);
|
||||||
|
REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_VENDOR_BATTERY_BUY, npcVendorBuyBattery);
|
||||||
}
|
}
|
||||||
|
|
||||||
void NPCManager::npcVendorBuy(CNSocket* sock, CNPacketData* data) {
|
void NPCManager::npcVendorBuy(CNSocket* sock, CNPacketData* data) {
|
||||||
@ -30,11 +32,19 @@ void NPCManager::npcVendorBuy(CNSocket* sock, CNPacketData* data) {
|
|||||||
|
|
||||||
sP_CL2FE_REQ_PC_VENDOR_ITEM_BUY* req = (sP_CL2FE_REQ_PC_VENDOR_ITEM_BUY*)data->buf;
|
sP_CL2FE_REQ_PC_VENDOR_ITEM_BUY* req = (sP_CL2FE_REQ_PC_VENDOR_ITEM_BUY*)data->buf;
|
||||||
Player *plr = PlayerManager::getPlayer(sock);
|
Player *plr = PlayerManager::getPlayer(sock);
|
||||||
|
Item* item = ItemManager::getItemData(req->Item.iID, req->Item.iType);
|
||||||
|
|
||||||
int itemCost = 100; // TODO: placeholder, look up the price of item
|
if (item == nullptr) {
|
||||||
|
std::cout << "[WARN] Item id " << req->Item.iID << " with type " << req->Item.iType << " not found (buy)" << std::endl;
|
||||||
|
// NOTE: VENDOR_ITEM_BUY_FAIL is not actually handled client-side.
|
||||||
|
INITSTRUCT(sP_FE2CL_REP_PC_VENDOR_ITEM_BUY_FAIL, failResp);
|
||||||
|
failResp.iErrorCode = 0;
|
||||||
|
sock->sendPacket((void*)&failResp, P_FE2CL_REP_PC_VENDOR_ITEM_BUY_FAIL, sizeof(sP_FE2CL_REP_PC_VENDOR_ITEM_BUY_FAIL));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
int itemCost = item->sellPrice * (item->stackSize > 1 ? req->Item.iOpt : 1);
|
||||||
int slot = ItemManager::findFreeSlot(plr);
|
int slot = ItemManager::findFreeSlot(plr);
|
||||||
|
|
||||||
if (itemCost > plr->money || slot == -1) {
|
if (itemCost > plr->money || slot == -1) {
|
||||||
// NOTE: VENDOR_ITEM_BUY_FAIL is not actually handled client-side.
|
// NOTE: VENDOR_ITEM_BUY_FAIL is not actually handled client-side.
|
||||||
INITSTRUCT(sP_FE2CL_REP_PC_VENDOR_ITEM_BUY_FAIL, failResp);
|
INITSTRUCT(sP_FE2CL_REP_PC_VENDOR_ITEM_BUY_FAIL, failResp);
|
||||||
@ -76,82 +86,120 @@ void NPCManager::npcVendorSell(CNSocket* sock, CNPacketData* data) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
sItemBase* item = &plr->Inven[req->iInvenSlotNum];
|
sItemBase* item = &plr->Inven[req->iInvenSlotNum];
|
||||||
|
Item* itemData = ItemManager::getItemData(item->iID, item->iType);
|
||||||
|
|
||||||
|
if (itemData == nullptr || !itemData->sellable) { // sanity + sellable check
|
||||||
|
std::cout << "[WARN] Item id " << item->iID << " with type " << item->iType << " not found (sell)" << std::endl;
|
||||||
|
INITSTRUCT(sP_FE2CL_REP_PC_VENDOR_ITEM_SELL_FAIL, failResp);
|
||||||
|
failResp.iErrorCode = 0;
|
||||||
|
sock->sendPacket((void*)&failResp, P_FE2CL_REP_PC_VENDOR_ITEM_SELL_FAIL, sizeof(sP_FE2CL_REP_PC_VENDOR_ITEM_SELL_FAIL));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
sItemBase original;
|
||||||
|
memcpy(&original, item, sizeof(sItemBase));
|
||||||
|
|
||||||
INITSTRUCT(sP_FE2CL_REP_PC_VENDOR_ITEM_SELL_SUCC, resp);
|
INITSTRUCT(sP_FE2CL_REP_PC_VENDOR_ITEM_SELL_SUCC, resp);
|
||||||
|
|
||||||
int sellValue = 100 * req->iItemCnt; // TODO: lookup item price
|
int sellValue = itemData->sellPrice * req->iItemCnt;
|
||||||
|
|
||||||
// increment taros
|
// increment taros
|
||||||
plr->money = plr->money + sellValue;
|
plr->money = plr->money + sellValue;
|
||||||
|
|
||||||
// empty the slot; probably needs to be changed for stacks
|
// modify item
|
||||||
item->iID = 0;
|
if (plr->Inven[req->iInvenSlotNum].iOpt - req->iItemCnt > 0) { // selling part of a stack
|
||||||
item->iOpt = 0;
|
item->iOpt -= req->iItemCnt;
|
||||||
item->iType = 0;
|
original.iOpt = req->iItemCnt;
|
||||||
item->iTimeLimit = 0;
|
}
|
||||||
|
else { // selling entire slot
|
||||||
|
item->iID = 0;
|
||||||
|
item->iOpt = 0;
|
||||||
|
item->iType = 0;
|
||||||
|
item->iTimeLimit = 0;
|
||||||
|
}
|
||||||
|
|
||||||
// response parameters
|
// response parameters
|
||||||
resp.iInvenSlotNum = req->iInvenSlotNum;
|
resp.iInvenSlotNum = req->iInvenSlotNum;
|
||||||
resp.iCandy = plr->money;
|
resp.iCandy = plr->money;
|
||||||
resp.Item = *item;
|
resp.Item = original; // the item that gets sent to buyback
|
||||||
|
resp.ItemStay = *item; // the void item that gets put in the slot
|
||||||
|
|
||||||
sock->sendPacket((void*)&resp, P_FE2CL_REP_PC_VENDOR_ITEM_SELL_SUCC, sizeof(sP_FE2CL_REP_PC_VENDOR_ITEM_SELL_SUCC));
|
sock->sendPacket((void*)&resp, P_FE2CL_REP_PC_VENDOR_ITEM_SELL_SUCC, sizeof(sP_FE2CL_REP_PC_VENDOR_ITEM_SELL_SUCC));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void NPCManager::npcVendorBuyback(CNSocket* sock, CNPacketData* data) {
|
||||||
|
if (data->size != sizeof(sP_CL2FE_REQ_PC_VENDOR_ITEM_RESTORE_BUY))
|
||||||
|
return; // malformed packet
|
||||||
|
|
||||||
|
sP_CL2FE_REQ_PC_VENDOR_ITEM_RESTORE_BUY* req = (sP_CL2FE_REQ_PC_VENDOR_ITEM_RESTORE_BUY*)data->buf;
|
||||||
|
Player* plr = PlayerManager::getPlayer(sock);
|
||||||
|
Item* item = ItemManager::getItemData(req->Item.iID, req->Item.iType);
|
||||||
|
|
||||||
|
if (item == nullptr) {
|
||||||
|
std::cout << "[WARN] Item id " << req->Item.iID << " with type " << req->Item.iType << " not found (rebuy)" << std::endl;
|
||||||
|
// NOTE: VENDOR_ITEM_BUY_FAIL is not actually handled client-side.
|
||||||
|
INITSTRUCT(sP_FE2CL_REP_PC_VENDOR_ITEM_RESTORE_BUY_FAIL, failResp);
|
||||||
|
failResp.iErrorCode = 0;
|
||||||
|
sock->sendPacket((void*)&failResp, P_FE2CL_REP_PC_VENDOR_ITEM_RESTORE_BUY_FAIL, sizeof(sP_FE2CL_REP_PC_VENDOR_ITEM_RESTORE_BUY_FAIL));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// sell price is used on rebuy. ternary identifies stacked items
|
||||||
|
int itemCost = item->sellPrice * (item->stackSize > 1 ? req->Item.iOpt : 1);
|
||||||
|
int slot = ItemManager::findFreeSlot(plr);
|
||||||
|
if (itemCost > plr->money || slot == -1) {
|
||||||
|
// NOTE: VENDOR_ITEM_BUY_FAIL is not actually handled client-side.
|
||||||
|
INITSTRUCT(sP_FE2CL_REP_PC_VENDOR_ITEM_RESTORE_BUY_FAIL, failResp);
|
||||||
|
failResp.iErrorCode = 0;
|
||||||
|
sock->sendPacket((void*)&failResp, P_FE2CL_REP_PC_VENDOR_ITEM_RESTORE_BUY_FAIL, sizeof(sP_FE2CL_REP_PC_VENDOR_ITEM_RESTORE_BUY_FAIL));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (slot != req->iInvenSlotNum) {
|
||||||
|
// possible item stacking?
|
||||||
|
std::cout << "[WARN] Client and server disagree on bought item slot (" << req->iInvenSlotNum << " vs " << slot << ")" << std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
plr->money = plr->money - itemCost;
|
||||||
|
plr->Inven[slot] = req->Item;
|
||||||
|
|
||||||
|
INITSTRUCT(sP_FE2CL_REP_PC_VENDOR_ITEM_RESTORE_BUY_SUCC, resp);
|
||||||
|
// response parameters
|
||||||
|
resp.iCandy = plr->money;
|
||||||
|
resp.iInvenSlotNum = slot;
|
||||||
|
resp.Item = req->Item;
|
||||||
|
|
||||||
|
sock->sendPacket((void*)&resp, P_FE2CL_REP_PC_VENDOR_ITEM_RESTORE_BUY_SUCC, sizeof(sP_FE2CL_REP_PC_VENDOR_ITEM_RESTORE_BUY_SUCC));
|
||||||
|
}
|
||||||
|
|
||||||
void NPCManager::npcVendorTable(CNSocket* sock, CNPacketData* data) {
|
void NPCManager::npcVendorTable(CNSocket* sock, CNPacketData* data) {
|
||||||
if (data->size != sizeof(sP_CL2FE_REQ_PC_VENDOR_TABLE_UPDATE))
|
if (data->size != sizeof(sP_CL2FE_REQ_PC_VENDOR_TABLE_UPDATE))
|
||||||
return; // malformed packet
|
return; // malformed packet
|
||||||
|
|
||||||
//sP_CL2FE_REQ_PC_VENDOR_TABLE_UPDATE* req = (sP_CL2FE_REQ_PC_VENDOR_TABLE_UPDATE*)data->buf;
|
sP_CL2FE_REQ_PC_VENDOR_TABLE_UPDATE* req = (sP_CL2FE_REQ_PC_VENDOR_TABLE_UPDATE*)data->buf;
|
||||||
|
|
||||||
|
if (req->iVendorID != req->iNPC_ID || ItemManager::VendorTables.find(req->iNPC_ID) == ItemManager::VendorTables.end())
|
||||||
|
return;
|
||||||
|
|
||||||
|
std::vector<VendorListing> listings = ItemManager::VendorTables[req->iNPC_ID]; // maybe use iVendorID instead...?
|
||||||
|
|
||||||
INITSTRUCT(sP_FE2CL_REP_PC_VENDOR_TABLE_UPDATE_SUCC, resp);
|
INITSTRUCT(sP_FE2CL_REP_PC_VENDOR_TABLE_UPDATE_SUCC, resp);
|
||||||
// TODO: data needs to be read from shopkeeper tabledata
|
|
||||||
// check req->iVendorID and req->iNPC_ID
|
|
||||||
|
|
||||||
// Exaple Items
|
for (int i = 0; i < listings.size() && i < 20; i++) { // 20 is the max
|
||||||
// shirt
|
sItemBase base;
|
||||||
sItemBase base1;
|
base.iID = listings[i].iID;
|
||||||
base1.iID = 60;
|
base.iOpt = 0;
|
||||||
base1.iOpt = 0;
|
base.iTimeLimit = 0;
|
||||||
// expire date
|
base.iType = listings[i].type;
|
||||||
base1.iTimeLimit = 0;
|
|
||||||
base1.iType = 1;
|
|
||||||
|
|
||||||
sItemVendor item1;
|
sItemVendor vItem;
|
||||||
item1.item = base1;
|
vItem.item = base;
|
||||||
item1.iSortNum = 0;
|
vItem.iSortNum = listings[i].sort;
|
||||||
item1.iVendorID = 1;
|
vItem.iVendorID = req->iVendorID;
|
||||||
// cost amount in float? (doesn't work rn, need to figure out)
|
//vItem.fBuyCost = listings[i].price; this value is not actually the one that is used
|
||||||
item1.fBuyCost = 100.0;
|
|
||||||
|
|
||||||
// pants
|
resp.item[i] = vItem;
|
||||||
sItemBase base2;
|
}
|
||||||
base2.iID = 61;
|
|
||||||
base2.iOpt = 0;
|
|
||||||
base2.iTimeLimit = 0;
|
|
||||||
base2.iType = 2;
|
|
||||||
|
|
||||||
sItemVendor item2;
|
|
||||||
item2.item = base2;
|
|
||||||
item2.iSortNum = 1;
|
|
||||||
item2.iVendorID = 1;
|
|
||||||
item2.fBuyCost = 250.0;
|
|
||||||
|
|
||||||
// shoes
|
|
||||||
sItemBase base3;
|
|
||||||
base3.iID = 51;
|
|
||||||
base3.iOpt = 0;
|
|
||||||
base3.iTimeLimit = 0;
|
|
||||||
base3.iType = 3;
|
|
||||||
|
|
||||||
sItemVendor item3;
|
|
||||||
item3.item = base3;
|
|
||||||
item3.iSortNum = 2;
|
|
||||||
item3.iVendorID = 1;
|
|
||||||
item3.fBuyCost = 350.0;
|
|
||||||
|
|
||||||
resp.item[0] = item1;
|
|
||||||
resp.item[1] = item2;
|
|
||||||
resp.item[2] = item3;
|
|
||||||
|
|
||||||
sock->sendPacket((void*)&resp, P_FE2CL_REP_PC_VENDOR_TABLE_UPDATE_SUCC, sizeof(sP_FE2CL_REP_PC_VENDOR_TABLE_UPDATE_SUCC));
|
sock->sendPacket((void*)&resp, P_FE2CL_REP_PC_VENDOR_TABLE_UPDATE_SUCC, sizeof(sP_FE2CL_REP_PC_VENDOR_TABLE_UPDATE_SUCC));
|
||||||
}
|
}
|
||||||
@ -169,6 +217,39 @@ void NPCManager::npcVendorStart(CNSocket* sock, CNPacketData* data) {
|
|||||||
sock->sendPacket((void*)&resp, P_FE2CL_REP_PC_VENDOR_START_SUCC, sizeof(sP_FE2CL_REP_PC_VENDOR_START_SUCC));
|
sock->sendPacket((void*)&resp, P_FE2CL_REP_PC_VENDOR_START_SUCC, sizeof(sP_FE2CL_REP_PC_VENDOR_START_SUCC));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void NPCManager::npcVendorBuyBattery(CNSocket* sock, CNPacketData* data) {
|
||||||
|
if (data->size != sizeof(sP_CL2FE_REQ_PC_VENDOR_BATTERY_BUY))
|
||||||
|
return; // malformed packet
|
||||||
|
|
||||||
|
sP_CL2FE_REQ_PC_VENDOR_BATTERY_BUY* req = (sP_CL2FE_REQ_PC_VENDOR_BATTERY_BUY*)data->buf;
|
||||||
|
Player* plr = PlayerManager::getPlayer(sock);
|
||||||
|
|
||||||
|
int cost = req->Item.iOpt * 100;
|
||||||
|
if ((req->Item.iID == 3 ? (plr->batteryW >= 9999) : (plr->batteryN >= 9999)) || plr->money < cost) { // sanity check
|
||||||
|
INITSTRUCT(sP_FE2CL_REP_PC_VENDOR_BATTERY_BUY_FAIL, failResp);
|
||||||
|
failResp.iErrorCode = 0;
|
||||||
|
sock->sendPacket((void*)&failResp, P_FE2CL_REP_PC_VENDOR_BATTERY_BUY_FAIL, sizeof(sP_FE2CL_REP_PC_VENDOR_BATTERY_BUY_FAIL));
|
||||||
|
}
|
||||||
|
|
||||||
|
plr->money -= cost;
|
||||||
|
plr->batteryW += req->Item.iID == 3 ? req->Item.iOpt * 10 : 0;
|
||||||
|
plr->batteryN += req->Item.iID == 4 ? req->Item.iOpt * 10 : 0;
|
||||||
|
|
||||||
|
// caps
|
||||||
|
if (plr->batteryW > 9999)
|
||||||
|
plr->batteryW = 9999;
|
||||||
|
if (plr->batteryN > 9999)
|
||||||
|
plr->batteryN = 9999;
|
||||||
|
|
||||||
|
INITSTRUCT(sP_FE2CL_REP_PC_VENDOR_BATTERY_BUY_SUCC, resp);
|
||||||
|
|
||||||
|
resp.iCandy = plr->money;
|
||||||
|
resp.iBatteryW = plr->batteryW;
|
||||||
|
resp.iBatteryN = plr->batteryN;
|
||||||
|
|
||||||
|
sock->sendPacket((void*)&resp, P_FE2CL_REP_PC_VENDOR_BATTERY_BUY_SUCC, sizeof(sP_FE2CL_REP_PC_VENDOR_BATTERY_BUY_SUCC));
|
||||||
|
}
|
||||||
|
|
||||||
void NPCManager::updatePlayerNPCS(CNSocket* sock, PlayerView& view) {
|
void NPCManager::updatePlayerNPCS(CNSocket* sock, PlayerView& view) {
|
||||||
std::list<int32_t> yesView;
|
std::list<int32_t> yesView;
|
||||||
std::list<int32_t> noView;
|
std::list<int32_t> noView;
|
||||||
|
@ -28,6 +28,8 @@ namespace NPCManager {
|
|||||||
void npcVendorTable(CNSocket* sock, CNPacketData* data);
|
void npcVendorTable(CNSocket* sock, CNPacketData* data);
|
||||||
void npcVendorBuy(CNSocket* sock, CNPacketData* data);
|
void npcVendorBuy(CNSocket* sock, CNPacketData* data);
|
||||||
void npcVendorSell(CNSocket* sock, CNPacketData* data);
|
void npcVendorSell(CNSocket* sock, CNPacketData* data);
|
||||||
|
void npcVendorBuyback(CNSocket* sock, CNPacketData* data);
|
||||||
|
void npcVendorBuyBattery(CNSocket* sock, CNPacketData* data);
|
||||||
|
|
||||||
void updatePlayerNPCS(CNSocket* sock, PlayerView& plr);
|
void updatePlayerNPCS(CNSocket* sock, PlayerView& plr);
|
||||||
}
|
}
|
||||||
|
@ -19,6 +19,8 @@ struct Player {
|
|||||||
int slot; // player slot, not nano slot
|
int slot; // player slot, not nano slot
|
||||||
int32_t money;
|
int32_t money;
|
||||||
int32_t fusionmatter;
|
int32_t fusionmatter;
|
||||||
|
int32_t batteryW;
|
||||||
|
int32_t batteryN;
|
||||||
sPCStyle PCStyle;
|
sPCStyle PCStyle;
|
||||||
sPCStyle2 PCStyle2;
|
sPCStyle2 PCStyle2;
|
||||||
sNano Nanos[37]; // acquired nanos
|
sNano Nanos[37]; // acquired nanos
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
#include "TableData.hpp"
|
#include "TableData.hpp"
|
||||||
#include "NPCManager.hpp"
|
#include "NPCManager.hpp"
|
||||||
#include "TransportManager.hpp"
|
#include "TransportManager.hpp"
|
||||||
|
#include "ItemManager.hpp"
|
||||||
#include "settings.hpp"
|
#include "settings.hpp"
|
||||||
#include "MissionManager.hpp"
|
#include "MissionManager.hpp"
|
||||||
|
|
||||||
@ -119,6 +120,30 @@ void TableData::init() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
std::cout << "[INFO] Loaded mission-related data" << std::endl;
|
std::cout << "[INFO] Loaded mission-related data" << std::endl;
|
||||||
|
|
||||||
|
// load all item data. i'm sorry. it has to be done
|
||||||
|
const char* setNames[12] = { "m_pBackItemTable", "m_pFaceItemTable", "m_pGlassItemTable", "m_pHatItemTable",
|
||||||
|
"m_pHeadItemTable", "m_pPantsItemTable", "m_pShirtsItemTable", "m_pShoesItemTable", "m_pWeaponItemTable",
|
||||||
|
"m_pVehicleItemTable", "m_pGeneralItemTable", "m_pChestItemTable" };
|
||||||
|
nlohmann::json itemSet;
|
||||||
|
for (int i = 0; i < 12; i++) {
|
||||||
|
itemSet = xdtData[setNames[i]]["m_pItemData"];
|
||||||
|
for (nlohmann::json::iterator item = itemSet.begin(); item != itemSet.end(); item++)
|
||||||
|
ItemManager::ItemData[std::pair<int32_t, int32_t>(item.value()["m_iItemNumber"], i == 11 ? 9 : (i == 10 ? 7 : (int)item.value()["m_iEquipLoc"]))]
|
||||||
|
= { item.value()["m_iTradeAble"] == 1, item.value()["m_iSellAble"] == 1, item.value()["m_iItemPrice"], item.value()["m_iItemSellPrice"], item.value()["m_iStackNumber"], i > 9 ? 0 : (int)item.value()["m_iMinReqLev"] };
|
||||||
|
}
|
||||||
|
|
||||||
|
std::cout << "[INFO] Loaded " << ItemManager::ItemData.size() << " items" << std::endl;
|
||||||
|
|
||||||
|
// load vendor listings
|
||||||
|
nlohmann::json listings = xdtData["m_pVendorTable"]["m_pItemData"];
|
||||||
|
|
||||||
|
for (nlohmann::json::iterator listing = listings.begin(); listing != listings.end(); listing++) {
|
||||||
|
VendorListing vListing = { listing.value()["m_iSortNumber"], listing.value()["m_iItemType"], listing.value()["m_iitemID"] };
|
||||||
|
ItemManager::VendorTables[listing.value()["m_iNpcNumber"]].push_back(vListing);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::cout << "[INFO] Loaded " << ItemManager::VendorTables.size() << " vendor tables" << std::endl;
|
||||||
}
|
}
|
||||||
catch (const std::exception& err) {
|
catch (const std::exception& err) {
|
||||||
std::cerr << "[WARN] Malformed xdt.json file! Reason:" << err.what() << std::endl;
|
std::cerr << "[WARN] Malformed xdt.json file! Reason:" << err.what() << std::endl;
|
||||||
|
Loading…
Reference in New Issue
Block a user