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https://github.com/OpenFusionProject/OpenFusion.git
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added basework for instancing
This commit is contained in:
11
src/NPC.hpp
11
src/NPC.hpp
@@ -7,11 +7,12 @@ class BaseNPC {
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public:
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sNPCAppearanceData appearanceData;
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NPCClass npcClass;
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std::pair<int, int> chunkPos;
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int instanceID;
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std::tuple<int, int, int> chunkPos;
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std::vector<Chunk*> currentChunks;
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BaseNPC() {};
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BaseNPC(int x, int y, int z, int type, int id) {
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BaseNPC(int x, int y, int z, int iID, int type, int id) {
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appearanceData.iX = x;
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appearanceData.iY = y;
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appearanceData.iZ = z;
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@@ -22,9 +23,11 @@ public:
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appearanceData.iBarkerType = 0;
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appearanceData.iNPC_ID = id;
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chunkPos = std::pair<int, int>(0, 0);
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instanceID = iID;
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chunkPos = std::make_tuple(0, 0, instanceID);
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};
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BaseNPC(int x, int y, int z, int type, int id, NPCClass classType) : BaseNPC(x, y, z, type, id) {
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BaseNPC(int x, int y, int z, int iID, int type, int id, NPCClass classType) : BaseNPC(x, y, z, iID, type, id) {
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npcClass = classType;
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}
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};
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