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https://github.com/OpenFusionProject/OpenFusion.git
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[refactor] src/contrib, src/mingw -> vendor
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@ -33,9 +33,9 @@ else()
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set(BIN_NAME fusion)
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endif()
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include_directories(src)
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include_directories(src vendor)
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file(GLOB_RECURSE SOURCES src/**.cpp src/**.hpp src/**.c src/**.h version.h)
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file(GLOB_RECURSE SOURCES src/**.[ch]pp vendor/**.[ch]pp vendor/**.[ch] version.h)
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configure_file(version.h.in ${CMAKE_SOURCE_DIR}/version.h @ONLY)
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32
Makefile
32
Makefile
@ -5,7 +5,7 @@ CXX=clang++
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# -w suppresses all warnings (the part that's commented out helps me find memory leaks, it ruins performance though!)
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# If compiling with ASAN, invoke like this: $ LSAN_OPTIONS=suppressions=suppr.txt bin/fusion
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CFLAGS=-O3 #-g3 -fsanitize=address
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CXXFLAGS=-Wall -Wno-unknown-pragmas -std=c++17 -O2 -DPROTOCOL_VERSION=$(PROTOCOL_VERSION) -DGIT_VERSION=\"$(GIT_VERSION)\" #-g3 -fsanitize=address
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CXXFLAGS=-Wall -Wno-unknown-pragmas -std=c++17 -O2 -DPROTOCOL_VERSION=$(PROTOCOL_VERSION) -DGIT_VERSION=\"$(GIT_VERSION)\" -I./vendor #-g3 -fsanitize=address
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LDFLAGS=-lpthread -lsqlite3 #-g3 -fsanitize=address
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# specifies the name of our exectuable
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SERVER=bin/fusion
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@ -18,15 +18,15 @@ PROTOCOL_VERSION?=104
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WIN_CC=x86_64-w64-mingw32-gcc
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WIN_CXX=x86_64-w64-mingw32-g++
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WIN_CFLAGS=-O3 #-g3 -fsanitize=address
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WIN_CXXFLAGS=-D_WIN32_WINNT=0x0601 -Wall -Wno-unknown-pragmas -std=c++17 -O3 -DPROTOCOL_VERSION=$(PROTOCOL_VERSION) -DGIT_VERSION=\"$(GIT_VERSION)\" #-g3 -fsanitize=address
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WIN_CXXFLAGS=-D_WIN32_WINNT=0x0601 -Wall -Wno-unknown-pragmas -std=c++17 -O3 -DPROTOCOL_VERSION=$(PROTOCOL_VERSION) -DGIT_VERSION=\"$(GIT_VERSION)\" -I./vendor #-g3 -fsanitize=address
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WIN_LDFLAGS=-static -lws2_32 -lwsock32 -lsqlite3 #-g3 -fsanitize=address
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WIN_SERVER=bin/winfusion.exe
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CSRC=\
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src/contrib/bcrypt/bcrypt.c\
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src/contrib/bcrypt/crypt_blowfish.c\
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src/contrib/bcrypt/crypt_gensalt.c\
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src/contrib/bcrypt/wrapper.c\
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vendor/bcrypt/bcrypt.c\
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vendor/bcrypt/crypt_blowfish.c\
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vendor/bcrypt/crypt_gensalt.c\
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vendor/bcrypt/wrapper.c\
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CXXSRC=\
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src/ChatManager.cpp\
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@ -54,16 +54,16 @@ CXXSRC=\
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# headers (for timestamp purposes)
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CHDR=\
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src/contrib/bcrypt/bcrypt.h\
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src/contrib/bcrypt/crypt_blowfish.h\
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src/contrib/bcrypt/crypt_gensalt.h\
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src/contrib/bcrypt/ow-crypt.h\
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src/contrib/bcrypt/winbcrypt.h\
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vendor/bcrypt/bcrypt.h\
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vendor/bcrypt/crypt_blowfish.h\
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vendor/bcrypt/crypt_gensalt.h\
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vendor/bcrypt/ow-crypt.h\
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vendor/bcrypt/winbcrypt.h\
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CXXHDR=\
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src/contrib/bcrypt/BCrypt.hpp\
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src/contrib/INIReader.hpp\
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src/contrib/JSON.hpp\
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vendor/bcrypt/BCrypt.hpp\
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vendor/INIReader.hpp\
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vendor/JSON.hpp\
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src/ChatManager.hpp\
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src/CNLoginServer.hpp\
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src/CNProtocol.hpp\
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@ -72,8 +72,8 @@ CXXHDR=\
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src/CNStructs.hpp\
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src/Database.hpp\
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src/Defines.hpp\
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src/contrib/INIReader.hpp\
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src/contrib/JSON.hpp\
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vendor/INIReader.hpp\
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vendor/JSON.hpp\
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src/MissionManager.hpp\
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src/MobManager.hpp\
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src/NanoManager.hpp\
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@ -5,7 +5,7 @@
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#include "PlayerManager.hpp"
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#include "ItemManager.hpp"
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#include <regex>
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#include "contrib/bcrypt/BCrypt.hpp"
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#include "bcrypt/BCrypt.hpp"
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#include "settings.hpp"
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@ -6,8 +6,8 @@
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#include "CNStructs.hpp"
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#include "MissionManager.hpp"
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#include "contrib/JSON.hpp"
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#include "contrib/bcrypt/BCrypt.hpp"
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#include "JSON.hpp"
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#include "bcrypt/BCrypt.hpp"
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#include <string>
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#include <sqlite3.h>
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@ -3,7 +3,7 @@
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#include "CNShardServer.hpp"
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#include "Player.hpp"
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#include "contrib/JSON.hpp"
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#include "JSON.hpp"
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struct Reward {
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int32_t id;
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@ -5,7 +5,7 @@
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#include "CNShardServer.hpp"
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#include "NPC.hpp"
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#include "contrib/JSON.hpp"
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#include "JSON.hpp"
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#include <map>
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#include <unordered_map>
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@ -18,7 +18,7 @@
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#include <assert.h>
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#include <limits.h>
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#include "contrib/JSON.hpp"
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#include "JSON.hpp"
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std::map<int32_t, BaseNPC*> NPCManager::NPCs;
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std::map<int32_t, WarpLocation> NPCManager::Warps;
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@ -4,7 +4,7 @@
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#include "PlayerManager.hpp"
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#include "NPC.hpp"
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#include "contrib/JSON.hpp"
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#include "JSON.hpp"
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#include <map>
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#include <unordered_map>
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@ -9,7 +9,7 @@
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#include "NanoManager.hpp"
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#include "RacingManager.hpp"
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#include "contrib/JSON.hpp"
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#include "JSON.hpp"
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#include <fstream>
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#include <cmath>
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@ -1,7 +1,7 @@
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#pragma once
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#include <map>
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#include "contrib/JSON.hpp"
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#include "JSON.hpp"
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#include "NPCManager.hpp"
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namespace TableData {
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@ -1,6 +1,6 @@
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#include <iostream>
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#include "settings.hpp"
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#include "contrib/INIReader.hpp"
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#include "INIReader.hpp"
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#include "CNStructs.hpp" // for ACADEMY
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// defaults :)
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0
src/contrib/JSON.hpp → vendor/JSON.hpp
vendored
0
src/contrib/JSON.hpp → vendor/JSON.hpp
vendored
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