Add basic MSS gruntwork commands

This commit is contained in:
Gent 2020-10-02 22:05:20 -04:00
parent a852c26e5e
commit 47da895544
3 changed files with 116 additions and 0 deletions

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@ -2,6 +2,7 @@
#include "CNStructs.hpp" #include "CNStructs.hpp"
#include "ChatManager.hpp" #include "ChatManager.hpp"
#include "PlayerManager.hpp" #include "PlayerManager.hpp"
#include "TableData.hpp"
#include <sstream> #include <sstream>
#include <iterator> #include <iterator>
@ -50,6 +51,114 @@ void accessCommand(std::string full, std::vector<std::string>& args, CNSocket* s
ChatManager::sendServerMessage(sock, "Your access level is " + std::to_string(PlayerManager::getPlayer(sock)->accountLevel)); ChatManager::sendServerMessage(sock, "Your access level is " + std::to_string(PlayerManager::getPlayer(sock)->accountLevel));
} }
void mssCommand(std::string full, std::vector<std::string>& args, CNSocket* sock) {
if (args.size() < 2) {
ChatManager::sendServerMessage(sock, "[MSS] Too few arguments");
ChatManager::sendServerMessage(sock, "[MSS] Usage: /mss <route> <add/remove/goto/clear/reload/export> <<height>>");
return;
}
// Validate route number
char* routeNumC;
int routeNum = std::strtol(args[1].c_str(), &routeNumC, 10);
if (*routeNumC) {
// not an integer
ChatManager::sendServerMessage(sock, "[MSS] Invalid route number '" + args[1] + "'");
return;
}
if (args.size() < 3) {
ChatManager::sendServerMessage(sock, "[MSS] Too few arguments");
ChatManager::sendServerMessage(sock, "[MSS] Usage: /mss <route> <add/remove/goto/clear/reload/export> <<height>>");
return;
}
// get the route (if it doesn't exist yet, this will also make it)
std::stack<WarpLocation>* route = &TableData::RunningSkywayRoutes[routeNum];
// mss <route> add <height>
if (args[2] == "add") {
// make sure height token exists
if (args.size() < 4) {
ChatManager::sendServerMessage(sock, "[MSS] Point height must be specified");
ChatManager::sendServerMessage(sock, "[MSS] Usage: /mss <route> add <height>");
return;
}
// validate height token
char* heightC;
int height = std::strtol(args[3].c_str(), &heightC, 10);
if (*heightC) {
ChatManager::sendServerMessage(sock, "[MSS] Invalid height " + args[3]);
return;
}
Player* plr = PlayerManager::getPlayer(sock);
route->push({ plr->x, plr->y, height }); // add point to stack
ChatManager::sendServerMessage(sock, "[MSS] Added point (" + std::to_string(plr->x) + ", " + std::to_string(plr->y) + ", " + std::to_string(height) + ") to route " + std::to_string(routeNum));
return;
}
// mss <route> remove
if (args[2] == "remove") {
if (route->empty()) {
ChatManager::sendServerMessage(sock, "[MSS] Route " + std::to_string(routeNum) + " is empty");
return;
}
WarpLocation pulled = route->top();
route->pop(); // remove point at top of stack
ChatManager::sendServerMessage(sock, "[MSS] Removed point (" + std::to_string(pulled.x) + ", " + std::to_string(pulled.y) + ", " + std::to_string(pulled.z) + ") from route " + std::to_string(routeNum));
return;
}
// mss <route> goto
if (args[2] == "goto") {
if (route->empty()) {
ChatManager::sendServerMessage(sock, "[MSS] Route " + std::to_string(routeNum) + " is empty");
return;
}
WarpLocation pulled = route->top();
// simulate goto
INITSTRUCT(sP_FE2CL_REP_PC_GOTO_SUCC, pkt);
Player* plr = PlayerManager::getPlayer(sock);
PlayerManager::updatePlayerPosition(sock, pulled.x, pulled.y, pulled.z);
pkt.iX = pulled.x;
pkt.iY = pulled.y;
pkt.iZ = pulled.z;
sock->sendPacket((void*)&pkt, P_FE2CL_REP_PC_GOTO_SUCC, sizeof(sP_FE2CL_REP_PC_GOTO_SUCC));
return;
}
// mss <route> clear
if (args[2] == "clear") {
// clear the stack
while (!route->empty()) {
route->pop();
}
ChatManager::sendServerMessage(sock, "[MSS] Cleared route " + std::to_string(routeNum));
return;
}
// mss <route> reload
if (args[2] == "reload") {
ChatManager::sendServerMessage(sock, "[MSS] reload on " + std::to_string(routeNum));
// TODO: inject route and reload
return;
}
// mss <route> export
if (args[2] == "export") {
ChatManager::sendServerMessage(sock, "[MSS] export on " + std::to_string(routeNum));
// TODO: dump route to tdata
return;
}
// mss ????
ChatManager::sendServerMessage(sock, "[MSS] Unknown command '" + args[2] + "'");
}
void ChatManager::init() { void ChatManager::init() {
REGISTER_SHARD_PACKET(P_CL2FE_REQ_SEND_FREECHAT_MESSAGE, chatHandler); REGISTER_SHARD_PACKET(P_CL2FE_REQ_SEND_FREECHAT_MESSAGE, chatHandler);
REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_AVATAR_EMOTES_CHAT, emoteHandler); REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_AVATAR_EMOTES_CHAT, emoteHandler);
@ -58,6 +167,7 @@ void ChatManager::init() {
registerCommand("test", 1, testCommand); registerCommand("test", 1, testCommand);
registerCommand("access", 100, accessCommand); registerCommand("access", 100, accessCommand);
// TODO: add help command // TODO: add help command
registerCommand("mss", 100, mssCommand);
} }
void ChatManager::registerCommand(std::string cmd, int requiredLevel, CommandHandler handlr) { void ChatManager::registerCommand(std::string cmd, int requiredLevel, CommandHandler handlr) {

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@ -12,6 +12,8 @@
#include <fstream> #include <fstream>
std::map<int32_t, std::stack<WarpLocation>> TableData::RunningSkywayRoutes;
void TableData::init() { void TableData::init() {
int32_t nextId = 0; int32_t nextId = 0;

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@ -1,9 +1,13 @@
#pragma once #pragma once
#include <map> #include <map>
#include <stack>
#include "contrib/JSON.hpp" #include "contrib/JSON.hpp"
#include "NPCManager.hpp"
namespace TableData { namespace TableData {
extern std::map<int32_t, std::stack<WarpLocation>> RunningSkywayRoutes;
void init(); void init();
void cleanup(); void cleanup();