Fixed Group Mob Retreat

This commit is contained in:
2020-12-30 22:07:10 +00:00
committed by dongresource
parent 2b95bc660c
commit 47d13ce39e
2 changed files with 56 additions and 7 deletions

View File

@@ -187,6 +187,7 @@ namespace MobManager {
int8_t addBullet(Player* plr, bool isGrenade);
void followToCombat(Mob *mob);
void groupRetreat(Mob *mob);
void useAbilities(Mob *mob, time_t currTime);
void dealCorruption(Mob *mob, std::vector<int> targetData, int skillID, int style);
}