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				https://github.com/OpenFusionProject/OpenFusion.git
				synced 2025-10-31 08:40:12 +00:00 
			
		
		
		
	added sanity checks
This commit is contained in:
		| @@ -19,6 +19,9 @@ CNLoginServer::CNLoginServer(uint16_t p) { | ||||
| void CNLoginServer::handlePacket(CNSocket* sock, CNPacketData* data) { | ||||
|     switch (data->type) { | ||||
|         case P_CL2LS_REQ_LOGIN: { | ||||
|             if (data->size != sizeof(sP_CL2LS_REQ_LOGIN)) | ||||
|                 return; // ignore the malformed packet | ||||
|  | ||||
|             sP_CL2LS_REQ_LOGIN* login = (sP_CL2LS_REQ_LOGIN*)data->buf; | ||||
|             sP_LS2CL_REP_LOGIN_SUCC* response = (sP_LS2CL_REP_LOGIN_SUCC*)xmalloc(sizeof(sP_LS2CL_REP_LOGIN_SUCC)); | ||||
|             uint64_t cachedKey = sock->getEKey(); // so we can still send the response packet with the correct key | ||||
| @@ -110,6 +113,9 @@ void CNLoginServer::handlePacket(CNSocket* sock, CNPacketData* data) { | ||||
|             break; | ||||
|         } | ||||
|         case P_CL2LS_REQ_CHECK_CHAR_NAME: { | ||||
|             if (data->size != sizeof(sP_CL2LS_REQ_CHECK_CHAR_NAME)) | ||||
|                 return; | ||||
|              | ||||
|             // naughty words allowed!!!!!!!! (also for some reason, the client will always show 'Player 0' if you manually type a name. It will show up for other connected players though) | ||||
|             sP_CL2LS_REQ_CHECK_CHAR_NAME* nameCheck = (sP_CL2LS_REQ_CHECK_CHAR_NAME*)data->buf; | ||||
|             sP_LS2CL_REP_CHECK_CHAR_NAME_SUCC* response = (sP_LS2CL_REP_CHECK_CHAR_NAME_SUCC*)xmalloc(sizeof(sP_LS2CL_REP_CHECK_CHAR_NAME_SUCC)); | ||||
| @@ -127,6 +133,9 @@ void CNLoginServer::handlePacket(CNSocket* sock, CNPacketData* data) { | ||||
|             break; | ||||
|         } | ||||
|         case P_CL2LS_REQ_SAVE_CHAR_NAME: { | ||||
|             if (data->size != sizeof(sP_CL2LS_REQ_SAVE_CHAR_NAME)) | ||||
|                 return; | ||||
|              | ||||
|             sP_CL2LS_REQ_SAVE_CHAR_NAME* save = (sP_CL2LS_REQ_SAVE_CHAR_NAME*)data->buf; | ||||
|             sP_LS2CL_REP_SAVE_CHAR_NAME_SUCC* response = (sP_LS2CL_REP_SAVE_CHAR_NAME_SUCC*)xmalloc(sizeof(sP_LS2CL_REP_SAVE_CHAR_NAME_SUCC)); | ||||
|  | ||||
| @@ -146,6 +155,9 @@ void CNLoginServer::handlePacket(CNSocket* sock, CNPacketData* data) { | ||||
|             break; | ||||
|         } | ||||
|         case P_CL2LS_REQ_CHAR_CREATE: { | ||||
|             if (data->size != sizeof(sP_CL2LS_REQ_CHAR_CREATE)) | ||||
|                 return; | ||||
|              | ||||
|             sP_CL2LS_REQ_CHAR_CREATE* character = (sP_CL2LS_REQ_CHAR_CREATE*)data->buf; | ||||
|             sP_LS2CL_REP_CHAR_CREATE_SUCC* response = (sP_LS2CL_REP_CHAR_CREATE_SUCC*)xmalloc(sizeof(sP_LS2CL_REP_CHAR_CREATE_SUCC)); | ||||
|  | ||||
| @@ -194,6 +206,9 @@ void CNLoginServer::handlePacket(CNSocket* sock, CNPacketData* data) { | ||||
|             break; | ||||
|         } | ||||
|         case P_CL2LS_REQ_CHAR_SELECT: { | ||||
|             if (data->size != sizeof(sP_CL2LS_REQ_CHAR_SELECT)) | ||||
|                 return; | ||||
|              | ||||
|             // character selected | ||||
|             sP_CL2LS_REQ_CHAR_SELECT* chararacter = (sP_CL2LS_REQ_CHAR_SELECT*)data->buf; | ||||
|             sP_LS2CL_REP_CHAR_SELECT_SUCC* response = (sP_LS2CL_REP_CHAR_SELECT_SUCC*)xmalloc(sizeof(sP_LS2CL_REP_CHAR_SELECT_SUCC)); | ||||
| @@ -209,6 +224,9 @@ void CNLoginServer::handlePacket(CNSocket* sock, CNPacketData* data) { | ||||
|             break; | ||||
|         } | ||||
|         case P_CL2LS_REQ_SHARD_SELECT: { | ||||
|             if (data->size != sizeof(sP_CL2LS_REQ_SHARD_SELECT)) | ||||
|                 return; | ||||
|              | ||||
|             // tell client to connect to the shard server | ||||
|             sP_CL2LS_REQ_SHARD_SELECT* shard = (sP_CL2LS_REQ_SHARD_SELECT*)data->buf; | ||||
|             sP_LS2CL_REP_SHARD_SELECT_SUCC* response = (sP_LS2CL_REP_SHARD_SELECT_SUCC*)xmalloc(sizeof(sP_LS2CL_REP_SHARD_SELECT_SUCC)); | ||||
|   | ||||
| @@ -41,7 +41,7 @@ | ||||
|  | ||||
| /* | ||||
|     Packets format (sent from the client): | ||||
|         [4 bytes] - size of packet (including these 4 bytes!) | ||||
|         [4 bytes] - size of packet including the 4 byte packet type | ||||
|         [size bytes] - Encrypted packet (byte swapped && xor'd with 8 byte key; see CNSocketEncryption) | ||||
|             [4 bytes] - packet type (which is a combination of the first 4 bytes of the packet and a checksum in some versions) | ||||
|             [structure] | ||||
|   | ||||
| @@ -29,5 +29,4 @@ void CNShardServer::killConnection(CNSocket* cns) { | ||||
|     PlayerManager::removePlayer(cns); | ||||
|  | ||||
|     CNSharedData::erasePlayer(cachedPlr.SerialKey); | ||||
|     std::cout << U16toU8(cachedPlr.PCStyle.szFirstName) << " " << U16toU8(cachedPlr.PCStyle.szLastName) << " left" << std::endl; | ||||
| } | ||||
| @@ -34,10 +34,10 @@ enum SHARDPACKETID { | ||||
|  | ||||
| #define REGISTER_SHARD_PACKET(pactype, handlr) CNShardServer::ShardPackets[pactype] = handlr; | ||||
|  | ||||
| // WARNING: THERE CAN ONLY BE ONE OF THESE SERVERS AT A TIME!!!!!! TODO: change players & packet handlers to be non-static | ||||
| class CNShardServer : public CNServer { | ||||
| private: | ||||
|     static void handlePacket(CNSocket* sock, CNPacketData* data); | ||||
|  | ||||
| public: | ||||
|     static std::map<uint32_t, PacketHandler> ShardPackets; | ||||
|  | ||||
|   | ||||
| @@ -15,6 +15,9 @@ void ChatManager::chatHandler(CNSocket* sock, CNPacketData* data) { | ||||
| } | ||||
|  | ||||
| void ChatManager::emoteHandler(CNSocket* sock, CNPacketData* data) { | ||||
|     if (data->size != sizeof(sP_CL2FE_REQ_PC_AVATAR_EMOTES_CHAT)) | ||||
|         return; // ignore the malformed packet | ||||
|  | ||||
|     // you can dance with friends!!!!!!!! | ||||
|  | ||||
|     sP_CL2FE_REQ_PC_AVATAR_EMOTES_CHAT* emote = (sP_CL2FE_REQ_PC_AVATAR_EMOTES_CHAT*)data->buf; | ||||
|   | ||||
| @@ -27,6 +27,9 @@ void PlayerManager::addPlayer(CNSocket* key, Player plr) { | ||||
|     players[key] = PlayerView(); | ||||
|     players[key].viewable = std::list<CNSocket*>(); | ||||
|     players[key].plr = plr; | ||||
|  | ||||
|     std::cout << U16toU8(plr.PCStyle.szFirstName) << U16toU8(plr.PCStyle.szLastName) << " has joined!" << std::endl; | ||||
|     std::cout << players.size() << " players" << std::endl; | ||||
| } | ||||
|  | ||||
| void PlayerManager::removePlayer(CNSocket* key) { | ||||
| @@ -44,6 +47,9 @@ void PlayerManager::removePlayer(CNSocket* key) { | ||||
|     } | ||||
|  | ||||
|     players.erase(key); | ||||
|  | ||||
|     std::cout << U16toU8(cachedView.plr.PCStyle.szFirstName) << U16toU8(cachedView.plr.PCStyle.szLastName) << " has left!" << std::endl; | ||||
|     std::cout << players.size() << " players" << std::endl; | ||||
| } | ||||
|  | ||||
| Player PlayerManager::getPlayer(CNSocket* key) { | ||||
| @@ -137,6 +143,9 @@ void PlayerManager::updatePlayerPosition(CNSocket* sock, int X, int Y, int Z) { | ||||
| } | ||||
|  | ||||
| void PlayerManager::enterPlayer(CNSocket* sock, CNPacketData* data) { | ||||
|     if (data->size != sizeof(sP_CL2FE_REQ_PC_ENTER)) | ||||
|         return; // ignore the malformed packet | ||||
|  | ||||
|     sP_CL2FE_REQ_PC_ENTER* enter = (sP_CL2FE_REQ_PC_ENTER*)data->buf; | ||||
|     sP_FE2CL_REP_PC_ENTER_SUCC* response = (sP_FE2CL_REP_PC_ENTER_SUCC*)xmalloc(sizeof(sP_FE2CL_REP_PC_ENTER_SUCC)); | ||||
|  | ||||
| @@ -196,6 +205,9 @@ void PlayerManager::enterPlayer(CNSocket* sock, CNPacketData* data) { | ||||
| } | ||||
|  | ||||
| void PlayerManager::loadPlayer(CNSocket* sock, CNPacketData* data) { | ||||
|     if (data->size != sizeof(sP_CL2FE_REQ_PC_LOADING_COMPLETE)) | ||||
|         return; // ignore the malformed packet | ||||
|  | ||||
|     sP_CL2FE_REQ_PC_LOADING_COMPLETE* complete = (sP_CL2FE_REQ_PC_LOADING_COMPLETE*)data->buf; | ||||
|     sP_FE2CL_REP_PC_LOADING_COMPLETE_SUCC* response = (sP_FE2CL_REP_PC_LOADING_COMPLETE_SUCC*)xmalloc(sizeof(sP_FE2CL_REP_PC_LOADING_COMPLETE_SUCC)); | ||||
|  | ||||
| @@ -210,6 +222,9 @@ void PlayerManager::loadPlayer(CNSocket* sock, CNPacketData* data) { | ||||
| } | ||||
|  | ||||
| void PlayerManager::movePlayer(CNSocket* sock, CNPacketData* data) { | ||||
|     if (data->size != sizeof(sP_CL2FE_REQ_PC_MOVE)) | ||||
|         return; // ignore the malformed packet | ||||
|      | ||||
|     sP_CL2FE_REQ_PC_MOVE* moveData = (sP_CL2FE_REQ_PC_MOVE*)data->buf; | ||||
|     updatePlayerPosition(sock, moveData->iX, moveData->iY, moveData->iZ); | ||||
|  | ||||
| @@ -239,16 +254,12 @@ void PlayerManager::movePlayer(CNSocket* sock, CNPacketData* data) { | ||||
| } | ||||
|  | ||||
| void PlayerManager::stopPlayer(CNSocket* sock, CNPacketData* data) { | ||||
|     if (data->size != sizeof(sP_CL2FE_REQ_PC_STOP)) | ||||
|         return; // ignore the malformed packet | ||||
|  | ||||
|     sP_CL2FE_REQ_PC_STOP* stopData = (sP_CL2FE_REQ_PC_STOP*)data->buf; | ||||
|     updatePlayerPosition(sock, stopData->iX, stopData->iY, stopData->iZ); | ||||
|  | ||||
|     DEBUGLOG( | ||||
|         std::cout << "P_CL2FE_REQ_PC_STOP:" << std::endl; | ||||
|         std::cout << "\tX: " << stopData->iX << std::endl; | ||||
|         std::cout << "\tY: " << stopData->iY << std::endl; | ||||
|         std::cout << "\tZ: " << stopData->iZ << std::endl; | ||||
|     ) | ||||
|  | ||||
|     uint64_t tm = getTime(); | ||||
|  | ||||
|     for (CNSocket* otherSock : players[sock].viewable) { | ||||
| @@ -268,6 +279,9 @@ void PlayerManager::stopPlayer(CNSocket* sock, CNPacketData* data) { | ||||
| } | ||||
|  | ||||
| void PlayerManager::jumpPlayer(CNSocket* sock, CNPacketData* data) { | ||||
|     if (data->size != sizeof(sP_CL2FE_REQ_PC_JUMP)) | ||||
|         return; // ignore the malformed packet | ||||
|      | ||||
|     sP_CL2FE_REQ_PC_JUMP* jumpData = (sP_CL2FE_REQ_PC_JUMP*)data->buf; | ||||
|     updatePlayerPosition(sock, jumpData->iX, jumpData->iY, jumpData->iZ); | ||||
|  | ||||
| @@ -296,6 +310,9 @@ void PlayerManager::jumpPlayer(CNSocket* sock, CNPacketData* data) { | ||||
| } | ||||
|  | ||||
| void PlayerManager::movePlatformPlayer(CNSocket* sock, CNPacketData* data) { | ||||
|     if (data->size != sizeof(sP_CL2FE_REQ_PC_MOVEPLATFORM)) | ||||
|         return; // ignore the malformed packet | ||||
|  | ||||
|     sP_CL2FE_REQ_PC_MOVEPLATFORM* platformData = (sP_CL2FE_REQ_PC_MOVEPLATFORM*)data->buf; | ||||
|     updatePlayerPosition(sock, platformData->iX, platformData->iY, platformData->iZ); | ||||
|  | ||||
| @@ -328,6 +345,9 @@ void PlayerManager::movePlatformPlayer(CNSocket* sock, CNPacketData* data) { | ||||
| } | ||||
|  | ||||
| void PlayerManager::gotoPlayer(CNSocket* sock, CNPacketData* data) { | ||||
|     if (data->size != sizeof(sP_CL2FE_REQ_PC_GOTO)) | ||||
|         return; // ignore the malformed packet | ||||
|  | ||||
|     sP_CL2FE_REQ_PC_GOTO* gotoData = (sP_CL2FE_REQ_PC_GOTO*)data->buf; | ||||
|     sP_FE2CL_REP_PC_GOTO_SUCC* response = (sP_FE2CL_REP_PC_GOTO_SUCC*)xmalloc(sizeof(sP_FE2CL_REP_PC_GOTO_SUCC)); | ||||
|  | ||||
| @@ -346,6 +366,9 @@ void PlayerManager::gotoPlayer(CNSocket* sock, CNPacketData* data) { | ||||
| } | ||||
|  | ||||
| void PlayerManager::setSpecialPlayer(CNSocket* sock, CNPacketData* data) { | ||||
|     if (data->size != sizeof(sP_CL2FE_GM_REQ_PC_SET_VALUE)) | ||||
|         return; // ignore the malformed packet | ||||
|  | ||||
|     sP_CL2FE_GM_REQ_PC_SET_VALUE* setData = (sP_CL2FE_GM_REQ_PC_SET_VALUE*)data->buf; | ||||
|     sP_FE2CL_GM_REP_PC_SET_VALUE* response = (sP_FE2CL_GM_REP_PC_SET_VALUE*)xmalloc(sizeof(sP_FE2CL_GM_REP_PC_SET_VALUE)); | ||||
|  | ||||
|   | ||||
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