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Include CNStructs.hpp in settings.cpp for the ACADEMY define
This fixes the spawn point being wrong.
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@ -1,6 +1,7 @@
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#include <iostream>
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#include <iostream>
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#include "settings.hpp"
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#include "settings.hpp"
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#include "contrib/INIReader.hpp"
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#include "contrib/INIReader.hpp"
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#include "CNStructs.hpp" // for ACADEMY
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// defaults :)
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// defaults :)
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int settings::VERBOSITY = 1;
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int settings::VERBOSITY = 1;
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@ -17,11 +18,12 @@ bool settings::SIMULATEMOBS = true;
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// default spawn point
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// default spawn point
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#ifndef ACADEMY
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#ifndef ACADEMY
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// Sector V (future)
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// Sector V (The Future)
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int settings::SPAWN_X = 632032;
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int settings::SPAWN_X = 632032;
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int settings::SPAWN_Y = 187177;
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int settings::SPAWN_Y = 187177;
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int settings::SPAWN_Z = -5500;
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int settings::SPAWN_Z = -5500;
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#else
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#else
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// Null Void (Training Area)
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int settings::SPAWN_X = 19835;
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int settings::SPAWN_X = 19835;
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int settings::SPAWN_Y = 108682;
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int settings::SPAWN_Y = 108682;
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int settings::SPAWN_Z = 8450;
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int settings::SPAWN_Z = 8450;
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