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synced 2024-11-24 22:11:04 +00:00
added globalState; minor styling fixes
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95f2920f5c
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@ -2,8 +2,11 @@
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#include <iostream>
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namespace LuaManager {
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void init() {
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using namespace LuaManager;
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static lua_State *globalState = nullptr;
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void init() {
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lua_State *L = luaL_newstate();
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luaL_openlibs(L);
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@ -11,5 +14,6 @@ namespace LuaManager {
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std::cout << "Lua error: " << lua_tostring(L, -1) << std::endl;
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lua_pop(L, 1);
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}
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}
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}
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globalState = L;
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}
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@ -3,5 +3,5 @@
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#include "lua/Thread.hpp"
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namespace LuaManager {
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void init();
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void init();
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}
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@ -7,8 +7,8 @@ extern "C" {
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}
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struct LuaThread {
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lua_State *L;
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int ref;
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lua_State *L;
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int ref;
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LuaThread(lua_State *L, int ref) : L(L), ref(ref) {}
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LuaThread(lua_State *L, int ref) : L(L), ref(ref) {}
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};
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