In the absence of a Resurrect 'Em in a Lair, respawn at the entrance

This commit is contained in:
2020-12-15 00:22:27 +01:00
parent f1aa2c19ef
commit 442d7853a5
3 changed files with 41 additions and 26 deletions

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@@ -40,7 +40,7 @@ struct Player {
int x, y, z, angle;
int lastX, lastY, lastZ, lastAngle;
int recallX, recallY, recallZ, recallInstance;
int recallX, recallY, recallZ, recallInstance; // also Lair entrances
uint64_t instanceID;
sItemBase Equip[AEQUIP_COUNT];
sItemBase Inven[AINVEN_COUNT];