EntityType -> EntityKind

This commit is contained in:
gsemaj
2022-04-13 15:56:12 -04:00
parent a9dea36882
commit 3f1f78942e
16 changed files with 78 additions and 80 deletions

View File

@@ -85,7 +85,7 @@ struct Player : public Entity, public ICombatant {
time_t lastShot = 0;
std::vector<sItemBase> buyback = {};
Player() { kind = EntityType::PLAYER; }
Player() { kind = EntityKind::PLAYER; }
virtual void enterIntoViewOf(CNSocket *sock) override;
virtual void disappearFromViewOf(CNSocket *sock) override;