[refactor] SkillData additions for buffs

This commit is contained in:
gsemaj
2022-05-16 16:47:30 -04:00
committed by gsemaj
parent 6d760f5bce
commit 3b6b61d087
11 changed files with 148 additions and 62 deletions

View File

@@ -50,7 +50,6 @@ struct Player : public Entity, public ICombatant {
bool inCombat = false;
bool onMonkey = false;
int nanoDrainRate = 0;
int healCooldown = 0;
int pointDamage = 0;