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Sanity checks for creating and deleting characters.
Co-authored-by: kamilprzyb <kamilprzybspam@wp.pl>
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@@ -83,7 +83,7 @@ namespace Database {
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//called after tutorial
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void finishTutorial(int PlayerID);
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//returns slot number
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int deleteCharacter(int characterID);
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int deleteCharacter(int characterID, int userID);
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std::vector <Player> getCharacters(int userID);
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//accepting/declining custom name
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enum class CUSTOMNAME {
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