Save connected players to DB when gracefully terminating the server.

This commit is contained in:
2020-10-02 19:31:47 +02:00
parent 8a144a359f
commit 35a2110698
3 changed files with 11 additions and 1 deletions

View File

@@ -25,5 +25,6 @@ public:
void newConnection(CNSocket* cns);
void killConnection(CNSocket* cns);
void kill();
void onStep();
};