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https://github.com/OpenFusionProject/OpenFusion.git
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Create basic tables
This commit is contained in:
parent
a1062f220b
commit
34ca36062c
157
src/Database.cpp
157
src/Database.cpp
@ -30,6 +30,8 @@ void Database::open() {
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terminate(0);
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terminate(0);
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}
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}
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createTables();
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std::cout << "[INFO] Database in operation ";
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std::cout << "[INFO] Database in operation ";
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int accounts = getAccountsCount();
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int accounts = getAccountsCount();
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int players = getPlayersCount();
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int players = getPlayersCount();
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@ -47,9 +49,160 @@ void Database::open() {
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std::cout << message << std::endl;
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std::cout << message << std::endl;
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}
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}
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int Database::getAccountsCount() {
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void Database::createTables() {
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return db.count<Account>();
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char* errMsg = 0;
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char* sql;
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sql = R"(
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CREATE TABLE IF NOT EXISTS "Accounts" (
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"AccountID" INTEGER NOT NULL,
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"Login" TEXT NOT NULL UNIQUE,
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"Password" TEXT NOT NULL,
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"Selected" INTEGER NOT NULL,
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"Created" INTEGER NOT NULL,
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"LastLogin" INTEGER NOT NULL,
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PRIMARY KEY("AccountID" AUTOINCREMENT)
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);
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CREATE TABLE IF NOT EXISTS "Players" (
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"PlayerID" INTEGER NOT NULL,
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"AccountID" INTEGER NOT NULL,
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"Slot" INTEGER NOT NULL,
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"Firstname" TEXT NOT NULL COLLATE NOCASE,
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"LastName" TEXT NOT NULL COLLATE NOCASE,
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"Created" INTEGER NOT NULL,
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"LastLogin" INTEGER NOT NULL,
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"Level" INTEGER NOT NULL,
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"Nano1" INTEGER NOT NULL,
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"Nano2" INTEGER NOT NULL,
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"Nano3" INTEGER NOT NULL,
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"AppearanceFlag" INTEGER NOT NULL,
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"TutorialFlag" INTEGER NOT NULL,
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"PayZoneFlag" INTEGER NOT NULL,
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"XCoordinates" INTEGER NOT NULL,
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"YCoordinates" INTEGER NOT NULL,
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"ZCoordinates" INTEGER NOT NULL,
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"HP" INTEGER NOT NULL,
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"NameCheck" INTEGER NOT NULL,
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"AccountLevel" INTEGER NOT NULL,
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"FusionMatter" INTEGER NOT NULL,
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"Taros" INTEGER NOT NULL,
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"Quests" BLOB NOT NULL,
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"BatteryW" INTEGER NOT NULL,
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"BatteryN" INTEGER NOT NULL,
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"Mentor" INTEGER NOT NULL,
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"WarpLocationFlag" INTEGER NOT NULL,
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"SkywayLocationFlag1" INTEGER NOT NULL,
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"SkywayLocationFlag2" INTEGER NOT NULL,
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"CurrentMissionID" INTEGER NOT NULL,
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PRIMARY KEY("PlayerID" AUTOINCREMENT),
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FOREIGN KEY("AccountID") REFERENCES "Accounts"("AccountID") ON DELETE CASCADE
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);
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CREATE TABLE IF NOT EXISTS "Appearances" (
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"PlayerID" INTEGER NOT NULL,
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"Angle" INTEGER NOT NULL,
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"Body" INTEGER NOT NULL,
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"EyeColor" INTEGER NOT NULL,
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"FaceStyle" INTEGER NOT NULL,
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"Gender" INTEGER NOT NULL,
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"HairColor" INTEGER NOT NULL,
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"HairStyle" INTEGER NOT NULL,
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"Height" INTEGER NOT NULL,
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"SkinColor" INTEGER NOT NULL,
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FOREIGN KEY("PlayerID") REFERENCES "Players"("PlayerID") ON DELETE CASCADE
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);
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CREATE TABLE IF NOT EXISTS "Inventory" (
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"PlayerId" INTEGER NOT NULL,
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"Slot" INTEGER NOT NULL,
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"Id" INTEGER NOT NULL,
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"Type" INTEGER NOT NULL,
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"Opt" INTEGER NOT NULL,
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"TimeLimit" INTEGER NOT NULL,
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FOREIGN KEY("PlayerID") REFERENCES "Players"("PlayerID") ON DELETE CASCADE
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);
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CREATE TABLE IF NOT EXISTS "Nanos" (
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"PlayerId" INTEGER NOT NULL,
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"Id" INTEGER NOT NULL,
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"Skill" INTEGER NOT NULL,
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"Stamina" INTEGER NOT NULL,
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FOREIGN KEY("PlayerID") REFERENCES "Players"("PlayerID") ON DELETE CASCADE
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);
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CREATE TABLE IF NOT EXISTS "RunningQuests" (
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"PlayerId" INTEGER NOT NULL,
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"TaskId" INTEGER NOT NULL,
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"RemainingNPCCount1" INTEGER NOT NULL,
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"RemainingNPCCount2" INTEGER NOT NULL,
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"RemainingNPCCount3" INTEGER NOT NULL,
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FOREIGN KEY("PlayerID") REFERENCES "Players"("PlayerID") ON DELETE CASCADE
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);
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CREATE TABLE IF NOT EXISTS "Buddyships" (
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"PlayerAId" INTEGER NOT NULL,
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"PlayerBId" INTEGER NOT NULL,
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"Status" INTEGER NOT NULL,
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FOREIGN KEY("PlayerAId") REFERENCES "Players"("PlayerID") ON DELETE CASCADE,
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FOREIGN KEY("PlayerBId") REFERENCES "Players"("PlayerID") ON DELETE CASCADE
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);
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CREATE TABLE IF NOT EXISTS "EmailData" (
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"PlayerId" INTEGER NOT NULL,
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"MsgIndex" INTEGER NOT NULL,
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"ReadFlag" INTEGER NOT NULL,
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"ItemFlag" INTEGER NOT NULL,
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"SenderId" INTEGER NOT NULL,
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"SenderFirstName" TEXT NOT NULL COLLATE NOCASE,
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"SenderLastName" TEXT NOT NULL COLLATE NOCASE,
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"SubjectLine" TEXT NOT NULL,
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"MsgBody" TEXT NOT NULL,
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"Taros" INTEGER NOT NULL,
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"SendTime" INTEGER NOT NULL,
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"DeleteTime" INTEGER NOT NULL,
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FOREIGN KEY("PlayerID") REFERENCES "Players"("PlayerID") ON DELETE CASCADE
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);
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CREATE TABLE IF NOT EXISTS "EmailItems" (
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"PlayerId" INTEGER NOT NULL,
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"MsgIndex" INTEGER NOT NULL,
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"Slot" INTEGER NOT NULL,
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"Id" INTEGER NOT NULL,
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"Type" INTEGER NOT NULL,
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"Opt" INTEGER NOT NULL,
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"TimeLimit" INTEGER NOT NULL
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);
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CREATE TABLE IF NOT EXISTS "RaceResults"(
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"EPID" INTEGER NOT NULL,
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"PlayerID" INTEGER NOT NULL,
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"Score" INTEGER NOT NULL,
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"Timestamp" INTEGER NOT NULL,
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FOREIGN KEY("PlayerID") REFERENCES "Players"("PlayerID") ON DELETE CASCADE
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)
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)";
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int rc = sqlite3_exec(db, sql, 0, 0, &errMsg);
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if (rc != SQLITE_OK) {
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std::cout << "[FATAL] Database failed to create tables: " << errMsg << std::endl;
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terminate(0);
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}
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}
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}
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int Database::getAccountsCount() {
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int result;
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char* sql = "SELECT COUNT(*) FROM Accounts";
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rc = sqlite3_exec(db, sql, CBAccountsCount, result, &err_msg);
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}
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static int Database::CBAccountsCount(void* AccountsCount, int count, char** data, char** columns) {
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*AccountsCount = (int)data[0];
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}
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int Database::getPlayersCount() {
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int Database::getPlayersCount() {
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return db.count<DbPlayer>();
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return db.count<DbPlayer>();
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@ -70,6 +70,8 @@ namespace Database {
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// handles migrations
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// handles migrations
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void open();
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void open();
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void createTables();
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int getAccountsCount();
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int getAccountsCount();
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int getPlayersCount();
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int getPlayersCount();
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// returns ID
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// returns ID
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@ -127,4 +129,5 @@ namespace Database {
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void deleteEmails(int playerID, int64_t* indices);
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void deleteEmails(int playerID, int64_t* indices);
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int getNextEmailIndex(int playerID);
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int getNextEmailIndex(int playerID);
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void sendEmail(EmailData* data, std::vector<sItemBase> attachments);
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void sendEmail(EmailData* data, std::vector<sItemBase> attachments);
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}
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}
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