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https://github.com/OpenFusionProject/OpenFusion.git
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Only listen for monitor connections on localhost by default
This is to prevent accidental exposure of the monitor port to the public internet if a server admin enables the monitor port without it being properly firewalled. There is now a config option that lets you override the address to bind to, so that it can still be made available to other machines over private networks such as Wireguard.
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@ -102,5 +102,8 @@ eventmode=0
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enabled=false
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enabled=false
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# the port to listen for connections on
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# the port to listen for connections on
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port=8003
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port=8003
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# The local IP to listen on.
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# Do not change this unless you know what you're doing.
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listenip=127.0.0.1
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# how often the listeners should be updated (in milliseconds)
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# how often the listeners should be updated (in milliseconds)
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interval=5000
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interval=5000
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@ -180,9 +180,14 @@ SOCKET Monitor::init() {
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}
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}
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address.sin_family = AF_INET;
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address.sin_family = AF_INET;
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address.sin_addr.s_addr = INADDR_ANY;
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address.sin_port = htons(settings::MONITORPORT);
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address.sin_port = htons(settings::MONITORPORT);
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if (!inet_pton(AF_INET, settings::MONITORLISTENIP.c_str(), &address.sin_addr)) {
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std::cout << "Failed to set monitor listen address" << std::endl;
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printSocketError("inet_pton");
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exit(1);
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}
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if (SOCKETERROR(bind(listener, (struct sockaddr*)&address, sizeof(address)))) {
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if (SOCKETERROR(bind(listener, (struct sockaddr*)&address, sizeof(address)))) {
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std::cout << "Failed to bind to monitor port" << std::endl;
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std::cout << "Failed to bind to monitor port" << std::endl;
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printSocketError("bind");
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printSocketError("bind");
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@ -206,7 +211,7 @@ SOCKET Monitor::init() {
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exit(EXIT_FAILURE);
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exit(EXIT_FAILURE);
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}
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}
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std::cout << "Monitor listening on *:" << settings::MONITORPORT << std::endl;
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std::cout << "Monitor listening on " << settings::MONITORLISTENIP << ":" << settings::MONITORPORT << std::endl;
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REGISTER_SHARD_TIMER(tick, settings::MONITORINTERVAL);
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REGISTER_SHARD_TIMER(tick, settings::MONITORINTERVAL);
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@ -64,6 +64,7 @@ bool settings::DISABLEFIRSTUSEFLAG = true;
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// monitor settings
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// monitor settings
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bool settings::MONITORENABLED = false;
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bool settings::MONITORENABLED = false;
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int settings::MONITORPORT = 8003;
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int settings::MONITORPORT = 8003;
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std::string settings::MONITORLISTENIP = "127.0.0.1";
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int settings::MONITORINTERVAL = 5000;
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int settings::MONITORINTERVAL = 5000;
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// event mode settings
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// event mode settings
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@ -121,5 +122,6 @@ void settings::init() {
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IZRACESCORECAPPED = reader.GetBoolean("shard", "izracescorecapped", IZRACESCORECAPPED);
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IZRACESCORECAPPED = reader.GetBoolean("shard", "izracescorecapped", IZRACESCORECAPPED);
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MONITORENABLED = reader.GetBoolean("monitor", "enabled", MONITORENABLED);
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MONITORENABLED = reader.GetBoolean("monitor", "enabled", MONITORENABLED);
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MONITORPORT = reader.GetInteger("monitor", "port", MONITORPORT);
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MONITORPORT = reader.GetInteger("monitor", "port", MONITORPORT);
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MONITORLISTENIP = reader.Get("monitor", "listenip", MONITORLISTENIP);
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MONITORINTERVAL = reader.GetInteger("monitor", "interval", MONITORINTERVAL);
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MONITORINTERVAL = reader.GetInteger("monitor", "interval", MONITORINTERVAL);
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}
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}
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@ -38,6 +38,7 @@ namespace settings {
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extern int EVENTMODE;
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extern int EVENTMODE;
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extern bool MONITORENABLED;
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extern bool MONITORENABLED;
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extern int MONITORPORT;
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extern int MONITORPORT;
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extern std::string MONITORLISTENIP;
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extern int MONITORINTERVAL;
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extern int MONITORINTERVAL;
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extern bool DISABLEFIRSTUSEFLAG;
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extern bool DISABLEFIRSTUSEFLAG;
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extern bool IZRACESCORECAPPED;
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extern bool IZRACESCORECAPPED;
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