[WIP] Fix Nanos -> Abilities namespace calls

This commit is contained in:
gsemaj
2021-06-20 13:05:10 -04:00
parent c965024d1c
commit 32db574700
8 changed files with 53 additions and 53 deletions

View File

@@ -410,7 +410,7 @@ static void revivePlayer(CNSocket* sock, CNPacketData* data) {
// nano revive
plr->Nanos[plr->activeNano].iStamina = 0;
plr->HP = PC_MAXHEALTH(plr->level) / 2;
Nanos::applyBuff(sock, plr->Nanos[plr->activeNano].iSkillID, 2, 1, 0);
Abilities::applyBuff(sock, plr->Nanos[plr->activeNano].iSkillID, 2, 1, 0);
} else if (reviveData->iRegenType == 4) {
// revived by group member's nano
plr->HP = PC_MAXHEALTH(plr->level) / 2;