Use PC_MAXHEALTH() in the rest of the codebase.

+ minor fixups
This commit is contained in:
2020-09-21 18:03:25 +02:00
parent 113ecc8f60
commit 321dca3f79
4 changed files with 28 additions and 24 deletions

View File

@@ -153,11 +153,11 @@ int Database::createCharacter(sP_CL2LS_REQ_SAVE_CHAR_NAME* save, int AccountID)
create.EyeColor = 1;
create.FaceStyle = 1;
create.Gender = 1;
create.HP = 1000;
create.Level = 1;
create.HP = PC_MAXHEALTH(create.Level);
create.HairColor = 1;
create.HairStyle = 1;
create.Height = 0;
create.Level = 1;
create.SkinColor = 1;
create.isGM = settings::GM;
create.x_coordinates = settings::SPAWN_X;