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temp fix and small refactor
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@@ -43,8 +43,6 @@ void ChunkManager::addPlayer(int posX, int posY, CNSocket* sock) {
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Chunk* chunk = chunks[pos];
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chunk->players.insert(sock);
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// TODO: update view for all players in surrounding chunks
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}
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std::pair<int, int> ChunkManager::grabChunk(int posX, int posY) {
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