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[refactor] Initial ICombatant draft
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@@ -263,7 +263,7 @@ static void stepNPCPathing() {
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}
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// do not roam if not roaming
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if (npc->kind == EntityType::MOB && ((Mob*)npc)->state != MobState::ROAMING) {
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if (npc->kind == EntityType::MOB && ((Mob*)npc)->state != AIState::ROAMING) {
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it++;
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continue;
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}
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