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[refactor] Initial ICombatant draft
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@@ -328,7 +328,7 @@ static void toggleAiCommand(std::string full, std::vector<std::string>& args, CN
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continue;
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Mob* mob = (Mob*)pair.second;
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mob->state = MobState::RETREAT;
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mob->state = AIState::RETREAT;
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mob->target = nullptr;
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mob->nextMovement = getTime();
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