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Add nano power feature
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@@ -24,6 +24,7 @@ namespace PlayerManager {
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void removePlayer(CNSocket* key);
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Player getPlayer(CNSocket* key);
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void updatePlayer(CNSocket* key, Player plr);
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void updatePlayerPosition(CNSocket* sock, int X, int Y, int Z);
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void enterPlayer(CNSocket* sock, CNPacketData* data);
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@@ -40,6 +41,7 @@ namespace PlayerManager {
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void setSpecialPlayer(CNSocket* sock, CNPacketData* data);
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void heartbeatPlayer(CNSocket* sock, CNPacketData* data);
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void exitGame(CNSocket* sock, CNPacketData* data);
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void onPlayerSpawn(CNSocket* sock, CNPacketData* data);
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}
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#endif
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