added Lua to vendor sources

- TODO: add Lua to our makefile eventually
This commit is contained in:
CPunch 2023-12-13 16:33:32 -06:00
parent d9ebb4e3ef
commit 27ccda5b10
3 changed files with 15 additions and 3 deletions

3
.gitmodules vendored
View File

@ -1,3 +1,6 @@
[submodule "tdata"]
path = tdata
url = https://github.com/OpenFusionProject/tabledata.git
[submodule "vendor/Lua"]
path = vendor/Lua
url = https://github.com/walterschell/Lua.git

View File

@ -34,20 +34,28 @@ else()
set(BIN_NAME fusion)
endif()
# add lua
option(LUA_BUILD_COMPILER OFF)
option(LUA_ENABLE_SHARED OFF)
option(LUA_ENABLE_TESTING OFF)
add_subdirectory(vendor/Lua)
include_directories(src vendor)
file(GLOB_RECURSE SOURCES src/**.[ch]pp vendor/**.[ch]pp vendor/**.[ch] version.h)
file(GLOB_RECURSE VENDOR_SOURCES vendor/bcrypt/**.[ch] vendor/mingw/**.h vendor/INIReader.hpp vendor/JSON.hpp)
file(GLOB_RECURSE SOURCES src/**.[ch]pp version.h)
configure_file(version.h.in ${CMAKE_SOURCE_DIR}/version.h @ONLY)
add_executable(openfusion ${SOURCES})
add_executable(openfusion ${SOURCES} ${VENDOR_SOURCES})
set_target_properties(openfusion PROPERTIES OUTPUT_NAME ${BIN_NAME})
# find sqlite3 and use it
find_package(SQLite3 REQUIRED)
target_include_directories(openfusion PRIVATE ${SQLite3_INCLUDE_DIRS})
target_link_libraries(openfusion PRIVATE ${SQLite3_LIBRARIES})
target_link_libraries(openfusion PRIVATE lua_static ${SQLite3_LIBRARIES})
# Makes it so config, tdata, etc. get picked up when starting via the debugger in VS
set_property(TARGET openfusion PROPERTY VS_DEBUGGER_WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}")

1
vendor/Lua vendored Submodule

@ -0,0 +1 @@
Subproject commit 88246d621abf7b6fba9332f49229d507f020e450