removed ChunkManager::removeNPC()

This commit is contained in:
CPunch 2020-09-20 10:34:43 -05:00
parent 4d437bcb34
commit 228a181b74

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@ -20,7 +20,6 @@ namespace ChunkManager {
extern std::map<std::pair<int, int>, Chunk*> chunks;
void addNPC(int posX, int posY, int32_t id);
void removeNPC(int posX, int posY, int32_t id);
void addPlayer(int posX, int posY, CNSocket* sock);
std::pair<int, int> grabChunk(int posX, int posY);
std::vector<Chunk*> grabChunks(int chunkX, int chunkY);