mirror of
https://github.com/OpenFusionProject/OpenFusion.git
synced 2024-11-24 14:01:05 +00:00
Fix comment
This commit is contained in:
parent
f436108d24
commit
225515ec21
@ -299,9 +299,9 @@ static void enterPlayer(CNSocket* sock, CNPacketData* data) {
|
|||||||
sock->setFEKey(lm->FEKey);
|
sock->setFEKey(lm->FEKey);
|
||||||
sock->setActiveKey(SOCKETKEY_FE); // send all packets using the FE key from now on
|
sock->setActiveKey(SOCKETKEY_FE); // send all packets using the FE key from now on
|
||||||
|
|
||||||
// Academy builds receive nanos in a separate packet. These need to be sent
|
// Academy builds receive nanos in a separate packet. An initial one with the size of the
|
||||||
// before P_FE2CL_REP_PC_ENTER_SUCC as well as after
|
// nano book needs to be sent before PC_ENTER_SUCC so the client can resize its nano arrays,
|
||||||
// due to a race condition in the client :(
|
// and then proper packets with the nanos included must be sent after, while the game is loading.
|
||||||
sendNanoBook(sock, plr, true);
|
sendNanoBook(sock, plr, true);
|
||||||
|
|
||||||
sock->sendPacket(response, P_FE2CL_REP_PC_ENTER_SUCC);
|
sock->sendPacket(response, P_FE2CL_REP_PC_ENTER_SUCC);
|
||||||
|
Loading…
Reference in New Issue
Block a user