Update PlayerManager.cpp

This commit is contained in:
Onii-chan
2020-08-23 13:40:39 +02:00
parent ba1890ff55
commit 214741a180

View File

@@ -561,6 +561,9 @@ void PlayerManager::revivePlayer(CNSocket* sock, CNPacketData* data) {
response.bMoveLocation = reviveData->eIL; response.bMoveLocation = reviveData->eIL;
response.PCRegenData.iMapNum = reviveData->iIndex; response.PCRegenData.iMapNum = reviveData->iIndex;
response.PCRegenData.iHP = 1000 * plr.level; response.PCRegenData.iHP = 1000 * plr.level;
response.PCRegenData.iX = plr.x;
response.PCRegenData.iY = plr.y;
response.PCRegenData.iZ = plr.z;
sock->sendPacket((void*)&response, P_FE2CL_REP_PC_REGEN_SUCC, sizeof(sP_FE2CL_REP_PC_REGEN_SUCC)); sock->sendPacket((void*)&response, P_FE2CL_REP_PC_REGEN_SUCC, sizeof(sP_FE2CL_REP_PC_REGEN_SUCC));
} }