mirror of
https://github.com/OpenFusionProject/OpenFusion.git
synced 2024-11-22 13:30:06 +00:00
deleteing player deletes inventory and nanos, minor tweaks to settings
This commit is contained in:
parent
2fd7a8c6fc
commit
1d9a7139a8
@ -151,19 +151,11 @@ int Database::createCharacter(sP_CL2LS_REQ_SAVE_CHAR_NAME* save, int AccountID)
|
||||
create.Height= 0;
|
||||
create.Level= 1;
|
||||
create.SkinColor= 1;
|
||||
create.isGM = false;
|
||||
//commented and disabled for now
|
||||
//if (U16toU8(save->szFirstName) == settings::GMPASS) {
|
||||
// create.isGM = true;
|
||||
//}
|
||||
|
||||
create.FusionMatter= 0;
|
||||
create.Taros= 0;
|
||||
create.PCState = 0;
|
||||
create.isGM = settings::GM;
|
||||
create.x_coordinates = settings::SPAWN_X;
|
||||
create.y_coordinates= settings::SPAWN_Y;
|
||||
create.z_coordinates= settings::SPAWN_Z;
|
||||
create.angle = 0;
|
||||
create.angle = settings::SPAWN_ANGLE;
|
||||
return db.insert(create);
|
||||
}
|
||||
|
||||
@ -237,6 +229,9 @@ int Database::deleteCharacter(int characterID)
|
||||
db.get_all<DbPlayer>(where(c(&DbPlayer::PlayerID) == characterID));
|
||||
int slot = find.front().slot;
|
||||
db.remove<DbPlayer>(find.front().PlayerID);
|
||||
db.remove_all<Inventory>(where(c(&Inventory::playerId) == characterID));
|
||||
db.remove_all<Nano>(where(c(&Nano::playerId) == characterID));
|
||||
|
||||
return slot;
|
||||
}
|
||||
|
||||
@ -418,8 +413,10 @@ void Database::updateNanos(Player player) {
|
||||
where(c(&Nano::playerId) == player.iID)
|
||||
);
|
||||
//insert
|
||||
int i = 1;
|
||||
while ((i<SIZEOF_NANO_BANK_SLOT)&&(player.Nanos[i]).iID!=0){
|
||||
for (int i=1; i < SIZEOF_NANO_BANK_SLOT; i++)
|
||||
{
|
||||
if ((player.Nanos[i]).iID == 0)
|
||||
continue;
|
||||
Nano toAdd = {};
|
||||
sNano* next = &player.Nanos[i];
|
||||
toAdd.playerId = player.iID;
|
||||
@ -427,7 +424,6 @@ void Database::updateNanos(Player player) {
|
||||
toAdd.iSkillID = next->iSkillID;
|
||||
toAdd.iStamina = next->iStamina;
|
||||
db.insert(toAdd);
|
||||
i++;
|
||||
}
|
||||
db.commit();
|
||||
}
|
||||
|
@ -6,7 +6,6 @@
|
||||
int settings::VERBOSITY = 1;
|
||||
|
||||
int settings::LOGINPORT = 8001;
|
||||
bool settings::LOGINRANDCHARACTERS = false;
|
||||
bool settings::APPROVEALLNAMES = true;
|
||||
|
||||
int settings::SHARDPORT = 8002;
|
||||
@ -14,11 +13,11 @@ std::string settings::SHARDSERVERIP = "127.0.0.1";
|
||||
int settings::PLAYERDISTANCE = 20000;
|
||||
int settings::NPCDISTANCE = 16000;
|
||||
|
||||
// default spawn point is city hall
|
||||
int settings::SPAWN_X = 179213;
|
||||
int settings::SPAWN_Y = 268451;
|
||||
int settings::SPAWN_Z = -4210;
|
||||
std::string settings::GMPASS = "pass";
|
||||
// default spawn point is Sector V (future)
|
||||
int settings::SPAWN_X = 632032;
|
||||
int settings::SPAWN_Y = 187177;
|
||||
int settings::SPAWN_Z = -5500;
|
||||
int settings::SPAWN_ANGLE = 130;
|
||||
std::string settings::NPCJSON = "data/NPCs.json";
|
||||
std::string settings::XDTJSON = "data/xdt.json";
|
||||
std::string settings::MOBJSON = "data/mobs.json";
|
||||
@ -40,7 +39,6 @@ void settings::init() {
|
||||
APPROVEALLNAMES = reader.GetBoolean("", "acceptallcustomnames", APPROVEALLNAMES);
|
||||
VERBOSITY = reader.GetInteger("", "verbosity", VERBOSITY);
|
||||
LOGINPORT = reader.GetInteger("login", "port", LOGINPORT);
|
||||
LOGINRANDCHARACTERS = reader.GetBoolean("login", "randomcharacters", LOGINRANDCHARACTERS);
|
||||
SHARDPORT = reader.GetInteger("shard", "port", SHARDPORT);
|
||||
SHARDSERVERIP = reader.Get("shard", "ip", "127.0.0.1");
|
||||
PLAYERDISTANCE = reader.GetInteger("shard", "playerdistance", PLAYERDISTANCE);
|
||||
@ -48,7 +46,7 @@ void settings::init() {
|
||||
SPAWN_X = reader.GetInteger("shard", "spawnx", SPAWN_X);
|
||||
SPAWN_Y = reader.GetInteger("shard", "spawny", SPAWN_Y);
|
||||
SPAWN_Z = reader.GetInteger("shard", "spawnz", SPAWN_Z);
|
||||
GMPASS = reader.Get("login", "pass", GMPASS);
|
||||
SPAWN_ANGLE = reader.GetInteger("shard", "spawnangle", SPAWN_ANGLE);
|
||||
NPCJSON = reader.Get("shard", "npcdata", NPCJSON);
|
||||
XDTJSON = reader.Get("shard", "xdtdata", XDTJSON);
|
||||
MOBJSON = reader.Get("shard", "mobdata", MOBJSON);
|
||||
|
@ -12,11 +12,11 @@ namespace settings {
|
||||
extern int SPAWN_X;
|
||||
extern int SPAWN_Y;
|
||||
extern int SPAWN_Z;
|
||||
extern int SPAWN_ANGLE;
|
||||
extern std::string MOTDSTRING;
|
||||
extern std::string NPCJSON;
|
||||
extern std::string XDTJSON;
|
||||
extern std::string MOBJSON;
|
||||
extern std::string GMPASS;
|
||||
extern bool GM;
|
||||
|
||||
void init();
|
||||
|
Loading…
Reference in New Issue
Block a user