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Add helper function to get socket from player ID
Co-authored-by: Jade <jadeshrinemaiden@gmail.com>
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@@ -66,4 +66,5 @@ namespace PlayerManager {
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bool isAccountInUse(int accountId);
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void exitDuplicate(int accountId);
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void setSpecialState(CNSocket* sock, CNPacketData* data);
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CNSocket* getSockFromID(int32_t iID);
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}
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