[WIP] Rename Entity.type -> Entity.kind

This commit is contained in:
gsemaj
2021-06-20 14:12:40 -04:00
committed by gsemaj
parent 0af8f7e91d
commit 1858938280
13 changed files with 40 additions and 40 deletions

View File

@@ -17,7 +17,7 @@ enum class EntityType : uint8_t {
};
struct Entity {
EntityType type = EntityType::INVALID;
EntityType kind = EntityType::INVALID;
int x = 0, y = 0, z = 0;
uint64_t instanceID = 0;
ChunkPos chunkPos = {};
@@ -129,7 +129,7 @@ struct Egg : public BaseNPC {
Egg(int x, int y, int z, uint64_t iID, int t, int32_t id, bool summon)
: BaseNPC(x, y, z, 0, iID, t, id) {
summoned = summon;
type = EntityType::EGG;
kind = EntityType::EGG;
}
virtual bool isAlive() override { return !dead; }
@@ -142,7 +142,7 @@ struct Egg : public BaseNPC {
struct Bus : public BaseNPC {
Bus(int x, int y, int z, int angle, uint64_t iID, int t, int id) :
BaseNPC(x, y, z, angle, iID, t, id) {
type = EntityType::BUS;
kind = EntityType::BUS;
loopingPath = true;
}