added simple timer system to CNShardServer

This commit is contained in:
2020-08-24 16:11:40 -05:00
parent afbf309c7e
commit 16bca39dae
4 changed files with 52 additions and 23 deletions

View File

@@ -6,17 +6,21 @@
#include <map>
#define REGISTER_SHARD_PACKET(pactype, handlr) CNShardServer::ShardPackets[pactype] = handlr;
#define REGISTER_SHARD_TIMER(handlr, delta) CNShardServer::Timers.push_back(TimerEvent(handlr, delta));
class CNShardServer : public CNServer {
private:
static void handlePacket(CNSocket* sock, CNPacketData* data);
static void keepAliveTimer(CNServer*, uint64_t);
public:
static std::map<uint32_t, PacketHandler> ShardPackets;
static std::list<TimerEvent> Timers;
CNShardServer(uint16_t p);
void newConnection(CNSocket* cns);
void killConnection(CNSocket* cns);
void onTimer();
void onStep();
};