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Make proximity NPC search a helper function
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@@ -47,4 +47,6 @@ namespace NPCManager {
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void npcCombineItems(CNSocket* sock, CNPacketData* data);
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void handleWarp(CNSocket* sock, int32_t warpId);
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BaseNPC* getNearestNPC(std::vector<Chunk*> chunks, int X, int Y, int Z);
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}
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