mirror of
https://github.com/OpenFusionProject/OpenFusion.git
synced 2024-11-21 21:20:04 +00:00
PR feedback
This commit is contained in:
parent
41626b1e8a
commit
11eaf3b876
@ -91,9 +91,12 @@ static void accessCommand(std::string full, std::vector<std::string>& args, CNSo
|
|||||||
|
|
||||||
char *tmp;
|
char *tmp;
|
||||||
|
|
||||||
|
Player* self = PlayerManager::getPlayer(sock);
|
||||||
|
int selfAccess = self->accountLevel;
|
||||||
|
|
||||||
Player* player;
|
Player* player;
|
||||||
if (args[1].compare(".") == 0) {
|
if (args[1].compare(".") == 0) {
|
||||||
player = PlayerManager::getPlayer(sock);
|
player = self;
|
||||||
} else {
|
} else {
|
||||||
int id = std::strtol(args[1].c_str(), &tmp, 10);
|
int id = std::strtol(args[1].c_str(), &tmp, 10);
|
||||||
if (*tmp) {
|
if (*tmp) {
|
||||||
@ -106,6 +109,12 @@ static void accessCommand(std::string full, std::vector<std::string>& args, CNSo
|
|||||||
Chat::sendServerMessage(sock, "Could not find player with ID " + std::to_string(id));
|
Chat::sendServerMessage(sock, "Could not find player with ID " + std::to_string(id));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Messing with other players requires a baseline access of 30
|
||||||
|
if (player != self && selfAccess > 30) {
|
||||||
|
Chat::sendServerMessage(sock, "Can't check or change other players access levels (insufficient privileges)");
|
||||||
|
return;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string playerName = PlayerManager::getPlayerName(player);
|
std::string playerName = PlayerManager::getPlayerName(player);
|
||||||
@ -118,8 +127,6 @@ static void accessCommand(std::string full, std::vector<std::string>& args, CNSo
|
|||||||
|
|
||||||
// Can't change the access level of someone with stronger privileges
|
// Can't change the access level of someone with stronger privileges
|
||||||
// N.B. lower value = stronger privileges
|
// N.B. lower value = stronger privileges
|
||||||
Player* self = PlayerManager::getPlayer(sock);
|
|
||||||
int selfAccess = self->accountLevel;
|
|
||||||
if (currentAccess <= selfAccess) {
|
if (currentAccess <= selfAccess) {
|
||||||
Chat::sendServerMessage(sock, "Can't change this player's access level (insufficient privileges)");
|
Chat::sendServerMessage(sock, "Can't change this player's access level (insufficient privileges)");
|
||||||
return;
|
return;
|
||||||
@ -133,7 +140,7 @@ static void accessCommand(std::string full, std::vector<std::string>& args, CNSo
|
|||||||
|
|
||||||
// Can only assign an access level weaker than yours
|
// Can only assign an access level weaker than yours
|
||||||
if (newAccess <= selfAccess) {
|
if (newAccess <= selfAccess) {
|
||||||
Chat::sendServerMessage(sock, "Can't assign stronger privileges than your own");
|
Chat::sendServerMessage(sock, "Can only assign privileges weaker than your own");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user