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Cleanup for 1.2.
Cleaned up whitespace, comments, brace style, etc. Updated tdata reference.
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@@ -60,10 +60,6 @@ struct Mob : public BaseNPC {
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dropType = data["m_iDropType"];
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level = data["m_iNpcLevel"];
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// XXX: temporarily force respawns for Fusions until we implement instancing
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//if (regenTime >= 300000000)
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// regenTime = 1500;
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roamX = spawnX = appearanceData.iX;
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roamY = spawnY = appearanceData.iY;
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roamZ = spawnZ = appearanceData.iZ;
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