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Cleanup for 1.2.
Cleaned up whitespace, comments, brace style, etc. Updated tdata reference.
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@@ -48,7 +48,7 @@ namespace MissionManager {
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int findQSlot(Player *plr, int id);
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void dropQuestItem(CNSocket *sock, int task, int count, int id, int mobid);
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//checks if player doesn't have n/n quest items
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// checks if player doesn't have n/n quest items
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bool isQuestItemFull(CNSocket* sock, int itemId, int itemCount);
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int giveMissionReward(CNSocket *sock, int task);
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void updateFusionMatter(CNSocket* sock, int fusion);
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