Cleanup for 1.2.

Cleaned up whitespace, comments, brace style, etc.
Updated tdata reference.
This commit is contained in:
2020-10-19 19:26:14 +02:00
parent d713fafb1c
commit 10534886b8
24 changed files with 234 additions and 286 deletions

View File

@@ -105,7 +105,7 @@ void GroupManager::joinGroup(CNSocket* sock, CNPacketData* data) {
std::cout << "[WARN] bad sP_FE2CL_PC_GROUP_JOIN packet size\n";
return;
}
int bitFlagBefore = getGroupFlags(otherPlr);
plr->iIDGroup = otherPlr->iID;
@@ -122,7 +122,7 @@ void GroupManager::joinGroup(CNSocket* sock, CNPacketData* data) {
resp->iID_NewMember = plr->iID;
resp->iMemberPCCnt = otherPlr->groupCnt;
int bitFlag = getGroupFlags(otherPlr);
for (int i = 0; i < otherPlr->groupCnt; i++) {
@@ -147,10 +147,10 @@ void GroupManager::joinGroup(CNSocket* sock, CNPacketData* data) {
respdata[i].iY = varPlr->y;
respdata[i].iZ = varPlr->z;
// client doesnt read nano data here
NanoManager::nanoChangeBuff(sockTo, varPlr, bitFlagBefore | varPlr->iConditionBitFlag, bitFlag | varPlr->iConditionBitFlag);
}
sendToGroup(otherPlr, (void*)&respbuf, P_FE2CL_PC_GROUP_JOIN, resplen);
}
@@ -236,10 +236,10 @@ void GroupManager::groupTickInfo(Player* plr) {
for (int i = 0; i < plr->groupCnt; i++) {
Player* varPlr = PlayerManager::getPlayerFromID(plr->groupIDs[i]);
if (varPlr == nullptr)
continue;
respdata[i].iPC_ID = varPlr->iID;
respdata[i].iPCUID = varPlr->PCStyle.iPC_UID;
respdata[i].iNameCheck = varPlr->PCStyle.iNameCheck;
@@ -263,7 +263,7 @@ void GroupManager::groupTickInfo(Player* plr) {
sendToGroup(plr, (void*)&respbuf, P_FE2CL_PC_GROUP_MEMBER_INFO, resplen);
}
void GroupManager::groupKickPlayer(Player* plr) {
void GroupManager::groupKickPlayer(Player* plr) {
// if you are the group leader, destroy your own group and kick everybody
if (plr->iID == plr->iIDGroup) {
groupUnbuff(plr);
@@ -282,7 +282,7 @@ void GroupManager::groupKickPlayer(Player* plr) {
std::cout << "[WARN] bad sP_FE2CL_PC_GROUP_LEAVE packet size\n";
return;
}
size_t resplen = sizeof(sP_FE2CL_PC_GROUP_LEAVE) + (otherPlr->groupCnt - 1) * sizeof(sPCGroupMemberInfo);
uint8_t respbuf[CN_PACKET_BUFFER_SIZE];
@@ -317,8 +317,8 @@ void GroupManager::groupKickPlayer(Player* plr) {
respdata[i-moveDown].iLv = varPlr->level;
respdata[i-moveDown].iHP = varPlr->HP;
respdata[i-moveDown].iMaxHP = PC_MAXHEALTH(varPlr->level);
//respdata[i-moveDown]].iMapType = 0;
//respdata[i-moveDown]].iMapNum = 0;
// respdata[i-moveDown]].iMapType = 0;
// respdata[i-moveDown]].iMapNum = 0;
respdata[i-moveDown].iX = varPlr->x;
respdata[i-moveDown].iY = varPlr->y;
respdata[i-moveDown].iZ = varPlr->z;
@@ -334,9 +334,9 @@ void GroupManager::groupKickPlayer(Player* plr) {
plr->iIDGroup = plr->iID;
otherPlr->groupCnt -= 1;
sendToGroup(otherPlr, (void*)&respbuf, P_FE2CL_PC_GROUP_LEAVE, resplen);
CNSocket* sock = PlayerManager::getSockFromID(plr->iID);
if (sock == nullptr)
@@ -348,13 +348,13 @@ void GroupManager::groupKickPlayer(Player* plr) {
void GroupManager::groupUnbuff(Player* plr) {
int bitFlag = getGroupFlags(plr);
for (int i = 0; i < plr->groupCnt; i++) {
CNSocket* sock = PlayerManager::getSockFromID(plr->groupIDs[i]);
if (sock == nullptr)
continue;
Player* otherPlr = PlayerManager::getPlayer(sock);
NanoManager::nanoChangeBuff(sock, otherPlr, bitFlag | otherPlr->iConditionBitFlag, otherPlr->iConditionBitFlag);
}
@@ -362,15 +362,15 @@ void GroupManager::groupUnbuff(Player* plr) {
int GroupManager::getGroupFlags(Player* plr) {
int bitFlag = 0;
for (int i = 0; i < plr->groupCnt; i++) {
Player* otherPlr = PlayerManager::getPlayerFromID(plr->groupIDs[i]);
if (otherPlr == nullptr)
continue;
bitFlag |= otherPlr->iGroupConditionBitFlag;
bitFlag |= otherPlr->iGroupConditionBitFlag;
}
return bitFlag;
}
}