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[WIP] Convert all chunk-related logic to the new system's semantics
Replaced all references to chunk->players and chunk->NPCs with chunk->entities and all instances of the old NPCClass enum with EntityType. The server compiles but will not yet run properly.
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@@ -24,14 +24,6 @@ enum eCN_GM_TeleportType {
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eCN_GM_TeleportMapType__Unstick
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};
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// NPC classes
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enum NPCClass {
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NPC_BASE = 0,
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NPC_MOB = 1,
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NPC_BUS = 2,
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NPC_EGG = 3
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};
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// nano powers
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enum {
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EST_NONE = 0,
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