mirror of
https://github.com/OpenFusionProject/OpenFusion.git
synced 2025-10-22 13:10:07 +00:00
(WIP) Start implementing ICombatant
Start by replacing `hitMob` with `takeDamage` interface function. Simplify `pcAttackChars` a little by utilizing the new interface, then add more interface functions as needed. A lot of the combat logic is tied to the `Mob` class. Need to start moving stuff over to CombatNPC.
This commit is contained in:
@@ -47,8 +47,8 @@ struct PacketDesc {
|
||||
* really should.
|
||||
*/
|
||||
struct sGM_PVPTarget {
|
||||
uint32_t eCT;
|
||||
uint32_t iID;
|
||||
uint32_t eCT;
|
||||
};
|
||||
|
||||
struct sSkillResult_Leech {
|
||||
|
Reference in New Issue
Block a user