[refactor] Refactor groups

This commit is contained in:
gsemaj
2022-04-22 21:13:00 -04:00
committed by gsemaj
parent 4b834579c5
commit 03d28bf4e4
11 changed files with 182 additions and 160 deletions

View File

@@ -6,6 +6,7 @@
#include "core/Core.hpp"
#include "Chunking.hpp"
#include "Entities.hpp"
#include "Groups.hpp"
#define ACTIVE_MISSION_COUNT 6
@@ -65,10 +66,7 @@ struct Player : public Entity, public ICombatant {
sTimeLimitItemDeleteInfo2CL toRemoveVehicle = {};
int32_t iIDGroup = 0;
int groupCnt = 0;
int32_t groupIDs[4] = {};
int32_t iGroupConditionBitFlag = 0;
Group* group = nullptr;
bool notify = false;
bool hidden = false;