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Immediate email notifications (#281)
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6d2f120305
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@ -325,6 +325,13 @@ static void emailSend(CNSocket* sock, CNPacketData* data) {
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std::string logEmail = "[Email] " + PlayerManager::getPlayerName(plr, true) + " (to " + PlayerManager::getPlayerName(&otherPlr, true) + "): <" + email.SubjectLine + ">\n" + email.MsgBody;
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std::string logEmail = "[Email] " + PlayerManager::getPlayerName(plr, true) + " (to " + PlayerManager::getPlayerName(&otherPlr, true) + "): <" + email.SubjectLine + ">\n" + email.MsgBody;
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std::cout << logEmail << std::endl;
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std::cout << logEmail << std::endl;
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dump.push_back(logEmail);
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dump.push_back(logEmail);
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// notification to recipient if online
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CNSocket* recipient = PlayerManager::getSockFromID(pkt->iTo_PCUID);
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if (recipient != nullptr)
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{
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emailUpdateCheck(recipient, nullptr);
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}
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}
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}
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void Email::init() {
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void Email::init() {
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