2021-03-13 02:09:36 +00:00
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#pragma once
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2021-03-17 19:07:40 +00:00
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#include "core/Core.hpp"
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#include "servers/CNShardServer.hpp"
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2021-03-15 14:48:27 +00:00
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2021-03-16 22:29:13 +00:00
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#include "Items.hpp"
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2021-03-15 14:48:27 +00:00
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#include "PlayerManager.hpp"
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2021-03-13 02:09:36 +00:00
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struct VendorListing {
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int sort, type, iID;
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};
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2021-04-16 17:28:59 +00:00
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namespace Vendors {
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2021-03-13 02:09:36 +00:00
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extern std::map<int32_t, std::vector<VendorListing>> VendorTables;
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2021-03-15 14:48:27 +00:00
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void init();
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}
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