2020-08-20 15:43:37 +00:00
|
|
|
#include "CNShardServer.hpp"
|
|
|
|
#include "CNStructs.hpp"
|
|
|
|
#include "NanoManager.hpp"
|
|
|
|
#include "PlayerManager.hpp"
|
|
|
|
|
|
|
|
void NanoManager::init() {
|
2020-08-21 00:37:34 +00:00
|
|
|
REGISTER_SHARD_PACKET(P_CL2FE_REQ_NANO_ACTIVE, nanoSummonHandler);
|
2020-08-22 18:02:08 +00:00
|
|
|
REGISTER_SHARD_PACKET(P_CL2FE_REQ_NANO_EQUIP, nanoEquipHandler);
|
|
|
|
REGISTER_SHARD_PACKET(P_CL2FE_REQ_NANO_UNEQUIP, nanoUnEquipHandler);
|
|
|
|
REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_GIVE_NANO, nanoGMGiveHandler);
|
|
|
|
REGISTER_SHARD_PACKET(P_CL2FE_REQ_NANO_TUNE, nanoSkillSetHandler);
|
|
|
|
REGISTER_SHARD_PACKET(P_CL2FE_REQ_NANO_SKILL_USE, nanoSkillUseHandler);
|
|
|
|
}
|
|
|
|
|
|
|
|
void NanoManager::nanoEquipHandler(CNSocket* sock, CNPacketData* data) {
|
|
|
|
if (data->size != sizeof(sP_CL2FE_REQ_NANO_EQUIP))
|
|
|
|
return; // malformed packet
|
|
|
|
|
|
|
|
sP_CL2FE_REQ_NANO_EQUIP* nano = (sP_CL2FE_REQ_NANO_EQUIP*)data->buf;
|
|
|
|
sP_FE2CL_REP_NANO_EQUIP_SUCC* resp = (sP_FE2CL_REP_NANO_EQUIP_SUCC*)xmalloc(sizeof(sP_FE2CL_REP_NANO_EQUIP_SUCC));
|
|
|
|
resp->iNanoID = nano->iNanoID;
|
|
|
|
resp->iNanoSlotNum = nano->iNanoSlotNum;
|
|
|
|
|
|
|
|
sock->sendPacket(new CNPacketData((void*)resp, P_FE2CL_REP_NANO_EQUIP_SUCC, sizeof(sP_FE2CL_REP_NANO_EQUIP_SUCC), sock->getFEKey()));
|
|
|
|
}
|
|
|
|
|
|
|
|
void NanoManager::nanoUnEquipHandler(CNSocket* sock, CNPacketData* data) {
|
|
|
|
if (data->size != sizeof(sP_CL2FE_REQ_NANO_UNEQUIP))
|
|
|
|
return; // malformed packet
|
|
|
|
|
|
|
|
sP_CL2FE_REQ_NANO_UNEQUIP* nano = (sP_CL2FE_REQ_NANO_UNEQUIP*)data->buf;
|
|
|
|
sP_FE2CL_REP_NANO_UNEQUIP_SUCC* resp = (sP_FE2CL_REP_NANO_UNEQUIP_SUCC*)xmalloc(sizeof(sP_FE2CL_REP_NANO_UNEQUIP_SUCC));
|
|
|
|
resp->iNanoSlotNum = nano->iNanoSlotNum;
|
|
|
|
|
|
|
|
sock->sendPacket(new CNPacketData((void*)resp, P_FE2CL_REP_NANO_UNEQUIP_SUCC, sizeof(sP_FE2CL_REP_NANO_UNEQUIP_SUCC), sock->getFEKey()));
|
|
|
|
}
|
|
|
|
|
|
|
|
void NanoManager::nanoGMGiveHandler(CNSocket* sock, CNPacketData* data) {
|
|
|
|
if (data->size != sizeof(sP_CL2FE_REQ_PC_GIVE_NANO))
|
|
|
|
return; // ignore the malformed packet
|
|
|
|
|
|
|
|
// Cmd: /nano <nanoId>
|
|
|
|
sP_CL2FE_REQ_PC_GIVE_NANO* nano = (sP_CL2FE_REQ_PC_GIVE_NANO*)data->buf;
|
|
|
|
Player plr = PlayerManager::getPlayer(sock);
|
|
|
|
|
|
|
|
// Add nano to player
|
|
|
|
addNano(sock, nano->iNanoID, 0);
|
|
|
|
|
|
|
|
DEBUGLOG(
|
|
|
|
std::cout << U16toU8(plr.PCStyle.szFirstName) << U16toU8(plr.PCStyle.szLastName) << " requested to add nano id: " << nano->iNanoID << std::endl;
|
|
|
|
)
|
2020-08-20 15:43:37 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void NanoManager::nanoSummonHandler(CNSocket* sock, CNPacketData* data) {
|
2020-08-21 00:37:34 +00:00
|
|
|
if (data->size != sizeof(sP_CL2FE_REQ_NANO_ACTIVE))
|
2020-08-20 23:50:30 +00:00
|
|
|
return; // malformed packet
|
|
|
|
|
2020-08-21 00:37:34 +00:00
|
|
|
sP_CL2FE_REQ_NANO_ACTIVE* nano = (sP_CL2FE_REQ_NANO_ACTIVE*)data->buf;
|
|
|
|
PlayerView plr = PlayerManager::players[sock];
|
2020-08-20 15:43:37 +00:00
|
|
|
|
2020-08-21 00:37:34 +00:00
|
|
|
// Send to client
|
|
|
|
sP_FE2CL_REP_NANO_ACTIVE_SUCC* resp = (sP_FE2CL_REP_NANO_ACTIVE_SUCC*)xmalloc(sizeof(sP_FE2CL_REP_NANO_ACTIVE_SUCC));
|
|
|
|
resp->iActiveNanoSlotNum = nano->iNanoSlotNum;
|
|
|
|
sock->sendPacket(new CNPacketData((void*)resp, P_FE2CL_REP_NANO_ACTIVE_SUCC, sizeof(sP_FE2CL_REP_NANO_ACTIVE_SUCC), sock->getFEKey()));
|
2020-08-20 15:43:37 +00:00
|
|
|
|
2020-08-22 18:02:08 +00:00
|
|
|
DEBUGLOG(
|
|
|
|
std::cout << U16toU8(plr.plr.PCStyle.szFirstName) << U16toU8(plr.plr.PCStyle.szLastName) << " requested to summon nano slot: " << nano->iNanoSlotNum << std::endl;
|
|
|
|
)
|
|
|
|
}
|
|
|
|
|
|
|
|
void NanoManager::nanoSkillUseHandler(CNSocket* sock, CNPacketData* data) {
|
|
|
|
if (data->size != sizeof(sP_CL2FE_REQ_NANO_SKILL_USE))
|
|
|
|
return; // malformed packet
|
|
|
|
|
|
|
|
sP_CL2FE_REQ_NANO_SKILL_USE* skill = (sP_CL2FE_REQ_NANO_SKILL_USE*)data->buf;
|
|
|
|
PlayerView plr = PlayerManager::players[sock];
|
|
|
|
|
|
|
|
// Send to client
|
|
|
|
sP_FE2CL_NANO_SKILL_USE_SUCC* resp = (sP_FE2CL_NANO_SKILL_USE_SUCC*)xmalloc(sizeof(sP_FE2CL_NANO_SKILL_USE_SUCC));
|
|
|
|
resp->iArg1 = skill->iArg1;
|
|
|
|
resp->iArg2 = skill->iArg2;
|
|
|
|
resp->iArg3 = skill->iArg3;
|
|
|
|
resp->iBulletID = skill->iBulletID;
|
|
|
|
resp->iTargetCnt = skill->iTargetCnt;
|
|
|
|
resp->iPC_ID = plr.plr.iID;
|
|
|
|
resp->iNanoStamina = 150; // Hardcoded for now
|
|
|
|
|
|
|
|
sock->sendPacket(new CNPacketData((void*)resp, P_FE2CL_NANO_SKILL_USE_SUCC, sizeof(sP_FE2CL_NANO_SKILL_USE_SUCC), sock->getFEKey()));
|
|
|
|
DEBUGLOG(
|
|
|
|
std::cout << U16toU8(plr.plr.PCStyle.szFirstName) << U16toU8(plr.plr.PCStyle.szLastName) << " requested to summon nano skill " << std::endl;
|
|
|
|
)
|
|
|
|
}
|
|
|
|
|
|
|
|
void NanoManager::nanoSkillSetHandler(CNSocket* sock, CNPacketData* data) {
|
|
|
|
if (data->size != sizeof(sP_CL2FE_REQ_NANO_TUNE))
|
|
|
|
return; // malformed packet
|
|
|
|
|
|
|
|
sP_CL2FE_REQ_NANO_TUNE* skill = (sP_CL2FE_REQ_NANO_TUNE*)data->buf;
|
|
|
|
setNanoSkill(sock, skill->iNanoID, skill->iTuneID);
|
|
|
|
}
|
|
|
|
|
|
|
|
#pragma region Helper methods
|
|
|
|
void NanoManager::addNano(CNSocket* sock, int16_t nanoId, int16_t slot) {
|
|
|
|
Player plr = PlayerManager::getPlayer(sock);
|
|
|
|
|
|
|
|
// Send to client
|
|
|
|
sP_FE2CL_REP_PC_NANO_CREATE_SUCC* resp = new sP_FE2CL_REP_PC_NANO_CREATE_SUCC();
|
|
|
|
resp->Nano.iID = nanoId;
|
|
|
|
resp->Nano.iStamina = 150;
|
|
|
|
resp->iQuestItemSlotNum = slot;
|
|
|
|
|
|
|
|
sock->sendPacket(new CNPacketData((void*)resp, P_FE2CL_REP_PC_NANO_CREATE_SUCC, sizeof(sP_FE2CL_REP_PC_NANO_CREATE_SUCC), sock->getFEKey()));
|
|
|
|
|
|
|
|
// Update player
|
|
|
|
plr.Nanos[nanoId] = resp->Nano;
|
|
|
|
PlayerManager::updatePlayer(sock, plr);
|
|
|
|
}
|
|
|
|
|
|
|
|
void NanoManager::setNanoSkill(CNSocket* sock, int16_t nanoId, int16_t skillId) {
|
|
|
|
Player plr = PlayerManager::getPlayer(sock);
|
|
|
|
sNano nano = plr.Nanos[nanoId];
|
|
|
|
|
|
|
|
nano.iSkillID = skillId;
|
|
|
|
plr.Nanos[nanoId] = nano;
|
|
|
|
|
|
|
|
// Send to client
|
|
|
|
sP_FE2CL_REP_NANO_TUNE_SUCC* resp = (sP_FE2CL_REP_NANO_TUNE_SUCC*)xmalloc(sizeof(sP_FE2CL_REP_NANO_TUNE_SUCC));
|
|
|
|
resp->iNanoID = nanoId;
|
|
|
|
resp->iSkillID = skillId;
|
|
|
|
|
|
|
|
sock->sendPacket(new CNPacketData((void*)resp, P_FE2CL_REP_NANO_TUNE_SUCC, sizeof(sP_FE2CL_REP_NANO_TUNE_SUCC), sock->getFEKey()));
|
|
|
|
|
|
|
|
DEBUGLOG(
|
|
|
|
std::cout << U16toU8(plr.PCStyle.szFirstName) << U16toU8(plr.PCStyle.szLastName) << " set skill id " << skillId << " for nano: " << nanoId << std::endl;
|
|
|
|
)
|
|
|
|
|
|
|
|
// Update the player
|
|
|
|
PlayerManager::updatePlayer(sock, plr);
|
|
|
|
}
|
|
|
|
|
|
|
|
void NanoManager::resetNanoSkill(CNSocket* sock, int16_t nanoId) {
|
|
|
|
Player plr = PlayerManager::getPlayer(sock);
|
|
|
|
sNano nano = plr.Nanos[nanoId];
|
|
|
|
|
|
|
|
nano.iSkillID = 0;
|
|
|
|
plr.Nanos[nanoId] = nano;
|
|
|
|
|
|
|
|
// Update the player
|
|
|
|
PlayerManager::updatePlayer(sock, plr);
|
2020-08-21 00:37:34 +00:00
|
|
|
}
|
2020-08-22 18:02:08 +00:00
|
|
|
#pragma endregion
|