Client/index.js
CakeLancelot dabb8bf484 Use extra-plugin-dirs in Electron to load plugin, add fusion manifest.
This has the advantage of being self contained (doesn't conflict with Unity 3.x - 5.x loader, so we can use the original one) and **disabling auto updates actually works**.

We can also eliminate any code used to install and verify unity, since it's all self contained.

Also added fusion manifest file to set process as DPI aware, and set ACP to UTF-8 on Windows 10 1903 and above.

Bumped version to 1.4.2
2023-09-14 05:29:34 -05:00

181 lines
6.2 KiB
JavaScript

var app = require("app"); // Module to control application life.
var ipc = require("ipc");
var fs = require("fs-extra");
var os = require("os");
var dialog = require("dialog");
var BrowserWindow = require("browser-window");
var mainWindow = null;
app.commandLine.appendSwitch("enable-npapi");
app.commandLine.appendSwitch("no-proxy-server");
var userData = app.getPath("userData");
var unityHomeDir = __dirname + "\\..\\..\\WebPlayer";
// if running in non-packaged / development mode, this dir will be slightly different
if (process.env.npm_node_execpath) {
unityHomeDir = app.getAppPath() + "\\build\\WebPlayer";
}
process.env["UNITY_HOME_DIR"] = unityHomeDir;
process.env["UNITY_DISABLE_PLUGIN_UPDATES"] = "yes";
function initialSetup(firstTime) {
// Display a small window to inform the user that the app is working
setupWindow = new BrowserWindow({
width: 275,
height: 450,
resizable: false,
center: true,
frame: false,
});
if (!firstTime) {
// migration from pre-1.4
// Back everything up, just in case
setupWindow.loadUrl("file://" + __dirname + "/initial-setup.html");
fs.copySync(userData + "\\config.json", userData + "\\config.json.bak");
fs.copySync(
userData + "\\servers.json",
userData + "\\servers.json.bak"
);
fs.copySync(
userData + "\\versions.json",
userData + "\\versions.json.bak"
);
} else {
// first-time setup
// Copy default servers
fs.copySync(
__dirname + "\\defaults\\servers.json",
userData + "\\servers.json"
);
}
// Copy default versions and config
fs.copySync(
__dirname + "\\defaults\\versions.json",
userData + "\\versions.json"
);
fs.copySync(
__dirname + "\\defaults\\config.json",
userData + "\\config.json"
);
console.log("JSON files copied.");
setupWindow.destroy();
showMainWindow();
}
ipc.on("exit", function (id) {
mainWindow.destroy();
});
// Quit when all windows are closed.
app.on("window-all-closed", function () {
if (process.platform != "darwin") app.quit();
});
app.on("ready", function () {
// Check just in case the user forgot to extract the zip.
zipCheck = app.getPath("exe").includes(os.tmpdir());
if (zipCheck) {
var errorMessage =
"It has been detected that OpenFusionClient is running from the TEMP folder.\n\n" +
"Please extract the entire Client folder to a location of your choice before starting OpenFusionClient.";
dialog.showErrorBox("Error!", errorMessage);
return;
}
// Create the browser window.
mainWindow = new BrowserWindow({
width: 1280,
height: 720,
show: false,
"web-preferences": {
plugins: true,
"extra-plugin-dirs": [unityHomeDir + "\\loader"],
},
});
mainWindow.setMinimumSize(640, 480);
// Check for first run
var configPath = userData + "\\config.json";
try {
if (!fs.existsSync(configPath)) {
console.log("Config file not found. Running initial setup.");
initialSetup(true);
} else {
var config = fs.readJsonSync(configPath);
if (!config["last-version-initialized"]) {
console.log("Pre-1.4 config detected. Running migration.");
initialSetup(false);
} else {
showMainWindow();
}
}
} catch (ex) {
dialog.showErrorBox(
"Error!",
"An error occurred while checking for the config. Make sure you have sufficent permissions."
);
app.quit();
}
// Makes it so external links are opened in the system browser, not Electron
mainWindow.webContents.on("new-window", function (event, url) {
event.preventDefault();
require("shell").openExternal(url);
});
mainWindow.on("closed", function () {
mainWindow = null;
});
});
function showMainWindow() {
// Load the index.html of the app.
mainWindow.loadUrl("file://" + __dirname + "/index.html");
// Reduces white flash when opening the program
mainWindow.webContents.on("did-finish-load", function () {
mainWindow.webContents.executeJavaScript("setAppVersionText();");
mainWindow.show();
// everything's loaded, tell the renderer process to do its thing
mainWindow.webContents.executeJavaScript("loadConfig();");
mainWindow.webContents.executeJavaScript("loadGameVersions();");
mainWindow.webContents.executeJavaScript("loadServerList();");
});
mainWindow.webContents.on("plugin-crashed", function () {
var errorMessage =
"Unity Web Player has crashed - please re-open the application.\n" +
"If this error persists, please read the FAQ or ask for support in our Discord server.";
dialog.showErrorBox("Error!", errorMessage);
mainWindow.destroy();
app.quit();
});
mainWindow.webContents.on("will-navigate", function (event, url) {
event.preventDefault();
// TODO: showMessageBox rather than showErrorBox?
switch (url) {
case "https://audience.fusionfall.com/ff/regWizard.do?_flowId=fusionfall-registration-flow":
var errorMessage =
"The register page is currently unimplemented.\n\n" +
'You can still create an account: type your desired username and password into the provided boxes and click "Log In". ' +
"Your account will then be automatically created on the server. \nBe sure to remember these details!";
dialog.showErrorBox("Sorry!", errorMessage);
break;
case "https://audience.fusionfall.com/ff/login.do":
dialog.showErrorBox(
"Sorry!",
"Account management is not available."
);
break;
case "http://forums.fusionfall.com/":
require("shell").openExternal("https://discord.gg/DYavckB");
break;
default:
mainWindow.loadUrl(url);
}
});
}