Compare commits

...

3 Commits

Author SHA1 Message Date
CakeLancelot
d4dc403e90 Remove now unnecessary attributes from game-client.js 2023-09-14 15:13:23 -05:00
CakeLancelot
ab5de9488d Fix DNS resolution
not sure why this works but resolve4 doesn't
2023-09-14 06:44:11 -05:00
CakeLancelot
dabb8bf484 Use extra-plugin-dirs in Electron to load plugin, add fusion manifest.
This has the advantage of being self contained (doesn't conflict with Unity 3.x - 5.x loader, so we can use the original one) and **disabling auto updates actually works**.

We can also eliminate any code used to install and verify unity, since it's all self contained.

Also added fusion manifest file to set process as DPI aware, and set ACP to UTF-8 on Windows 10 1903 and above.

Bumped version to 1.4.2
2023-09-14 05:29:34 -05:00
37 changed files with 95 additions and 136 deletions

View File

@ -61,7 +61,7 @@ function launchGame() {
object.setAttribute("height", "661"); object.setAttribute("height", "661");
var embed = document.createElement("embed"); var embed = document.createElement("embed");
embed.setAttribute("type", "application/vnd.unity"); embed.setAttribute("type", "application/vnd.ffuwp");
embed.setAttribute( embed.setAttribute(
"pluginspage", "pluginspage",
"http://www.unity3d.com/unity-web-player-2.x" "http://www.unity3d.com/unity-web-player-2.x"
@ -80,14 +80,6 @@ function launchGame() {
"progressframeimage", "progressframeimage",
"assets/img/unity-loadingframe.png" "assets/img/unity-loadingframe.png"
); );
embed.setAttribute(
"autoupdateurlsignature",
"42180ee5edc4e3d4dd706bcc17cedd8d6ec7b7ac463071fd34ab97fe181f1a78df31db5feb4526677e4f69ef53acaff44471591e68b87f041c80fd54765f0d5725b08aa28f5acf7716ffb2a04e971269f35925c7e38d57dd78f6a206530caaa3da7e32f07f19810efc0ebf29a4eae976a925ad9cc5beb4dd51564c67dc489033"
);
embed.setAttribute(
"autoupdateurl",
"http://wp-cartoonnetwork.unity3d.com/ff/big/beta-20111013/autodownload_webplugin_beta"
);
var div = document.getElementById("client"); var div = document.getElementById("client");
object.appendChild(embed); object.appendChild(embed);

View File

@ -280,10 +280,10 @@ function setGameInfo(serverUUID) {
// DNS resolution. there is no synchronous version for some stupid reason // DNS resolution. there is no synchronous version for some stupid reason
if (!address.match(/^[0-9.]+$/)) if (!address.match(/^[0-9.]+$/))
dns.resolve4(address, function (err, res) { dns.lookup(address, family=4, function (err, resolvedAddress) {
if (!err) { if (!err) {
console.log("Resolved " + address + " to " + res[0]); console.log("Resolved " + address + " to " + resolvedAddress);
address = res[0]; address = resolvedAddress;
} else { } else {
console.log("Err: " + err.code); console.log("Err: " + err.code);
} }

View File

@ -0,0 +1,8 @@
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
<asmv3:application>
<asmv3:windowsSettings xmlns="http://schemas.microsoft.com/SMI/2019/WindowsSettings">
<activeCodePage>UTF-8</activeCodePage>
<dpiAware>true</dpiAware>
</asmv3:windowsSettings>
</asmv3:application>
</assembly>

View File

@ -1,9 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<plist> <plist>
<dict> <dict>
<key>CFBundleVersion</key> <key>CFBundleVersion</key>
<string>2.5.5b4</string> <string>2.5.5b4</string>
<key>UnityBuildNumber</key> <key>UnityBuildNumber</key>
<string>50</string> <string>50</string>
</dict> </dict>
</plist> </plist>

View File

@ -1,9 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<plist> <plist>
<dict> <dict>
<key>CFBundleVersion</key> <key>CFBundleVersion</key>
<string>3.5.2f2</string> <string>2.5.5b4</string>
<key>UnityBuildNumber</key> <key>UnityBuildNumber</key>
<string>4c6ee796dacc</string> <string>50</string>
</dict> </dict>
</plist> </plist>

View File

@ -1,13 +1,13 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<plist> <plist>
<dict> <dict>
<key>CFBundleVersion</key> <key>CFBundleVersion</key>
<string>2.5.5b4</string> <string>2.5.5b4</string>
<key>UnityBuildNumber</key> <key>UnityBuildNumber</key>
<string>50</string> <string>50</string>
<key>monoVersion</key> <key>monoVersion</key>
<string>fusion-2.x.x</string> <string>fusion-2.x.x</string>
<key>monoMinimumRevision</key> <key>monoMinimumRevision</key>
<string>2.0.0f6</string> <string>2.0.0f6</string>
</dict> </dict>
</plist> </plist>

Binary file not shown.

View File

@ -2,6 +2,10 @@
<html> <html>
<head> <head>
<meta charset="utf-8" /> <meta charset="utf-8" />
<meta
http-equiv="Content-Type"
contentType="text/html; charset=UTF-8"
/>
<meta name="viewport" content="width=device-width, initial-scale=1.0" /> <meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>OpenFusion: Server Selector</title> <title>OpenFusion: Server Selector</title>
<link rel="stylesheet" href="assets/css/bootstrap.min.css" /> <link rel="stylesheet" href="assets/css/bootstrap.min.css" />

137
index.js
View File

@ -6,60 +6,18 @@ var dialog = require("dialog");
var BrowserWindow = require("browser-window"); var BrowserWindow = require("browser-window");
var mainWindow = null; var mainWindow = null;
app.commandLine.appendSwitch("enable-npapi"); app.commandLine.appendSwitch("enable-npapi");
app.commandLine.appendSwitch("no-proxy-server");
function verifyMD5Hash(file, hash) { var userData = app.getPath("userData");
if (fs.existsSync(file)) { var unityHomeDir = __dirname + "\\..\\..\\WebPlayer";
var buffer = fs.readFileSync(file); // if running in non-packaged / development mode, this dir will be slightly different
var computedHash = require("crypto") if (process.env.npm_node_execpath) {
.createHash("md5") unityHomeDir = app.getAppPath() + "\\build\\WebPlayer";
.update(buffer)
.digest("hex");
if (hash == computedHash) {
return true;
}
}
return false;
} }
function verifyUnity() { process.env["UNITY_HOME_DIR"] = unityHomeDir;
var loaderPath = process.env["UNITY_DISABLE_PLUGIN_UPDATES"] = "yes";
app.getPath("appData") +
"\\..\\LocalLow\\Unity\\WebPlayer\\loader\\npUnity3D32.dll";
var playerPath =
app.getPath("appData") +
"\\..\\LocalLow\\Unity\\WebPlayer\\player\\fusion-2.x.x\\webplayer_win.dll";
return (
verifyMD5Hash(loaderPath, "dbbac62d8379d2d870479b04b8157b99") &&
verifyMD5Hash(playerPath, "e5028405b4483de9e5e5fe9cd5f1e98f")
);
}
function installUnity(callback) {
var utilsDir = __dirname + "\\..\\..\\utils";
// if running in non-packaged / development mode, this dir will be slightly different
if (process.env.npm_node_execpath) {
utilsDir = app.getAppPath() + "\\build\\utils";
}
// run the installer silently
var child = require("child_process").spawn(
utilsDir + "\\UnityWebPlayer.exe",
["/quiet", "/S"]
);
child.on("exit", function () {
// overwrite 3.5.2 loader/player with FF's custom version
var dest = app.getPath("appData") + "\\..\\LocalLow\\Unity\\WebPlayer";
fs.copySync(utilsDir + "\\WebPlayer", dest, { clobber: true });
// avoids error reporter popping up when closing Electron
fs.removeSync(dest + "\\UnityBugReporter.exe");
console.log("Unity Web Player installed successfully.");
callback();
});
}
function initialSetup(firstTime) { function initialSetup(firstTime) {
// Display a small window to inform the user that the app is working // Display a small window to inform the user that the app is working
@ -70,46 +28,41 @@ function initialSetup(firstTime) {
center: true, center: true,
frame: false, frame: false,
}); });
setupWindow.loadUrl("file://" + __dirname + "/initial-setup.html"); if (!firstTime) {
installUnity(function () { // migration from pre-1.4
if (!firstTime) { // Back everything up, just in case
// migration from pre-1.4 setupWindow.loadUrl("file://" + __dirname + "/initial-setup.html");
// Back everything up, just in case fs.copySync(userData + "\\config.json", userData + "\\config.json.bak");
fs.copySync(
app.getPath("userData") + "\\config.json",
app.getPath("userData") + "\\config.json.bak"
);
fs.copySync(
app.getPath("userData") + "\\servers.json",
app.getPath("userData") + "\\servers.json.bak"
);
fs.copySync(
app.getPath("userData") + "\\versions.json",
app.getPath("userData") + "\\versions.json.bak"
);
} else {
// first-time setup
// Copy default servers
fs.copySync(
__dirname + "\\defaults\\servers.json",
app.getPath("userData") + "\\servers.json"
);
}
// Copy default versions and config
fs.copySync( fs.copySync(
__dirname + "\\defaults\\versions.json", userData + "\\servers.json",
app.getPath("userData") + "\\versions.json" userData + "\\servers.json.bak"
); );
fs.copySync( fs.copySync(
__dirname + "\\defaults\\config.json", userData + "\\versions.json",
app.getPath("userData") + "\\config.json" userData + "\\versions.json.bak"
); );
} else {
// first-time setup
// Copy default servers
fs.copySync(
__dirname + "\\defaults\\servers.json",
userData + "\\servers.json"
);
}
console.log("JSON files copied."); // Copy default versions and config
setupWindow.destroy(); fs.copySync(
showMainWindow(); __dirname + "\\defaults\\versions.json",
}); userData + "\\versions.json"
);
fs.copySync(
__dirname + "\\defaults\\config.json",
userData + "\\config.json"
);
console.log("JSON files copied.");
setupWindow.destroy();
showMainWindow();
} }
ipc.on("exit", function (id) { ipc.on("exit", function (id) {
@ -131,18 +84,20 @@ app.on("ready", function () {
dialog.showErrorBox("Error!", errorMessage); dialog.showErrorBox("Error!", errorMessage);
return; return;
} }
// Create the browser window. // Create the browser window.
mainWindow = new BrowserWindow({ mainWindow = new BrowserWindow({
width: 1280, width: 1280,
height: 720, height: 720,
show: false, show: false,
"web-preferences": { plugins: true }, "web-preferences": {
plugins: true,
"extra-plugin-dirs": [unityHomeDir + "\\loader"],
},
}); });
mainWindow.setMinimumSize(640, 480); mainWindow.setMinimumSize(640, 480);
// Check for first run // Check for first run
var configPath = app.getPath("userData") + "\\config.json"; var configPath = userData + "\\config.json";
try { try {
if (!fs.existsSync(configPath)) { if (!fs.existsSync(configPath)) {
console.log("Config file not found. Running initial setup."); console.log("Config file not found. Running initial setup.");
@ -153,11 +108,7 @@ app.on("ready", function () {
console.log("Pre-1.4 config detected. Running migration."); console.log("Pre-1.4 config detected. Running migration.");
initialSetup(false); initialSetup(false);
} else { } else {
if (verifyUnity()) { showMainWindow();
showMainWindow();
} else {
installUnity(showMainWindow);
}
} }
} }
} catch (ex) { } catch (ex) {

View File

@ -1,6 +1,6 @@
{ {
"name": "OpenFusionClient", "name": "OpenFusionClient",
"version": "1.4.1", "version": "1.4.2",
"description": "OpenFusionClient", "description": "OpenFusionClient",
"main": "index.js", "main": "index.js",
"scripts": { "scripts": {
@ -63,8 +63,12 @@
"extraFiles": [ "extraFiles": [
"LICENSE.md", "LICENSE.md",
{ {
"from": "build/utils", "from": "build/OpenFusionClient.exe.manifest",
"to": "utils" "to": "OpenFusionClient.exe.manifest"
},
{
"from": "build/WebPlayer",
"to": "WebPlayer"
} }
], ],
"afterPack": "./build/after-pack.js" "afterPack": "./build/after-pack.js"