CakeLancelot
2bf916ea58
Fix bug in WebPlayer installation logic
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Also run prettier
2023-02-09 12:52:57 -06:00
CakeLancelot
d554b6b968
Get version number from package.json on app start
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This is easy to miss when prepping a new release so I figured we might as well automate it
2023-02-09 11:56:53 -06:00
CakeLancelot
5da0da1981
Consolidate afterPack scripts into one file
2023-02-09 04:39:21 -06:00
CakeLancelot
d0f947c4a5
Add large address aware patch to build process
2023-02-09 03:14:09 +00:00
CakeLancelot
3d9107a7f1
Install Unity Web Player through Electron rather than the bat file
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This method is a lot more reliable, as the bat file was known to not work in certain configurations of Windows and on Wine
2023-02-08 15:21:35 -06:00
CakeLancelot
2640c8f1a6
LICENSE -> LICENSE.md, Add WebPlayer license file
2022-07-25 11:33:39 -05:00
gsemaj
c6e3316003
Add missing Unity Web Player files
2021-09-18 19:07:56 -04:00
CakeLancelot
5cbe30f39f
Various package.json tweaks
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* On `npm run dist`, build both nsis and zip
* Delete unnecessary default-app folder after pack
* Make sure installers are 32 bit
* Amend `repository` field
2021-05-17 03:09:24 -05:00
CakeLancelot
5d5dce9647
Move to npm for development and packaging
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I had to hack the package.json to force `electron-prebuilt` to use a 32-bit binary - everything else should be fairly out of the box
2021-04-28 12:37:22 -05:00