Install Unity Web Player through Electron rather than the bat file

This method is a lot more reliable, as the bat file was known to not work in certain configurations of Windows and on Wine
This commit is contained in:
CakeLancelot 2023-02-08 15:21:35 -06:00
parent c1db7bc047
commit 3d9107a7f1
2 changed files with 33 additions and 12 deletions

View File

@ -1,5 +0,0 @@
PUSHD %~dp0
.\UnityWebPlayer.exe /quiet /S
robocopy WebPlayer "%USERPROFILE%\AppData\LocalLow\Unity\WebPlayer" /s /e
del "%USERPROFILE%\AppData\LocalLow\Unity\WebPlayer\UnityBugReporter.exe"
POPD

View File

@ -9,6 +9,38 @@ var mainWindow = null;
app.commandLine.appendSwitch("--enable-npapi");
function verifyUnity() {
console.log("Unimplemented!");
return false;
}
function installUnity(callback) {
var utilsdir = __dirname + "\\..\\..\\utils";
// if running in non-packaged / development mode, this dir will be slightly different
if (process.env.npm_node_execpath) {
utilsdir = app.getAppPath() + "\\build\\utils";
}
// run the installer silently
var child = require("child_process").spawn(
utilsdir + "\\UnityWebPlayer.exe",
["/quiet", "/S"]
);
child.on("exit", function () {
// overwrite 3.5.2 loader/player with FF's custom version
var dstfolder =
process.env.USERPROFILE + "\\AppData\\LocalLow\\Unity\\WebPlayer";
fs.copySync(utilsdir + "\\WebPlayer", dstfolder, {
clobber: true,
});
// avoids error reporter popping up when closing Electron
fs.removeSync(dstfolder + "\\UnityBugReporter.exe");
console.log("Unity Web Player installed successfully.");
callback();
});
}
function initialSetup(firstTime) {
// Display a small window to inform the user that the app is working
setupWindow = new BrowserWindow({
@ -19,13 +51,7 @@ function initialSetup(firstTime) {
frame: false,
});
setupWindow.loadUrl("file://" + __dirname + "/initialsetup.html");
// Exec installUnity.bat and wait for it to finish.
var child = require("child_process").spawn("cmd.exe", [
"/c",
"utils\\installUnity.bat",
]);
child.on("exit", function () {
console.log("Unity installed.");
installUnity(function () {
if (!firstTime) {
// migration from pre-1.4
// Back everything up, just in case