Commit Graph

36 Commits

Author SHA1 Message Date
FinnHornhoover
6f7f1655b9 implemented delete as ipc, adjusted for cache swap 2024-04-06 02:31:54 +03:00
FinnHornhoover
597e80b112 adjusted download and hash check logic and data 2024-04-06 02:31:54 +03:00
FinnHornhoover
79bdba74a5 integrated download and hash functionality 2024-04-06 02:31:54 +03:00
FinnHornhoover
16a99f86c7 added async hash checking 2024-04-06 02:31:54 +03:00
FinnHornhoover
05af8a3f9e WIP ipc downloads 2024-04-06 02:31:54 +03:00
FinnHornhoover
27f0992b52 WIP download bugfix 2024-04-06 02:31:54 +03:00
FinnHornhoover
132b725922 WIP button functionality (download, delete) 2024-04-06 02:31:54 +03:00
CakeLancelot
cef8c1de93 Revert readJsonSync() change for modifying servers
readJsonSync() apparently produces an immutable JSON, which made it to where you couldn't add or remove servers
2023-10-18 12:47:41 -05:00
CakeLancelot
2e7dc51aa1
Fix issue where cache swapping wouldn't work if record wasn't already present
Not sure why I re-ordered this before
2023-09-27 05:01:22 -05:00
CakeLancelot
3fc6cabe33 Disable telemetry in player dll
Co-authored-by: gsemaj <gsemaj@proton.me>
2023-09-19 08:59:13 -05:00
CakeLancelot
71e4694ff6 Misc comment cleanup, correct holiday date range, simplify JSON loading 2023-09-19 08:57:50 -05:00
CakeLancelot
76f4a05287 Move server-selector over to path.join(), fix issues with cache swapping
Before, swapping would continually fail if a cache tried to be stored at a directory that already existed. The skipping mechanism likely also didn't work as intended. Both have been fixed now.
Additionally:
* Added .editorconfig file 
* Ran prettier format
* Misc. refactoring
2023-09-19 08:57:29 -05:00
CakeLancelot
43f0c8c684 Revise loader DLL to work under Wine, loading screen beta text, cleanup 2023-09-16 20:57:13 -05:00
CakeLancelot
d4dc403e90 Remove now unnecessary attributes from game-client.js 2023-09-14 15:13:23 -05:00
CakeLancelot
ab5de9488d Fix DNS resolution
not sure why this works but resolve4 doesn't
2023-09-14 06:44:11 -05:00
CakeLancelot
dabb8bf484 Use extra-plugin-dirs in Electron to load plugin, add fusion manifest.
This has the advantage of being self contained (doesn't conflict with Unity 3.x - 5.x loader, so we can use the original one) and **disabling auto updates actually works**.

We can also eliminate any code used to install and verify unity, since it's all self contained.

Also added fusion manifest file to set process as DPI aware, and set ACP to UTF-8 on Windows 10 1903 and above.

Bumped version to 1.4.2
2023-09-14 05:29:34 -05:00
CakeLancelot
043bf219e7 Consistency pass and small tweaks
**Formatting going forward**
Variables: camelCase (capitalization of two letter abbreviations is OK, e.g. playerID)
Classes: PascalCase
CSS: kebab-case
Files: kebab-case

**Other miscellaneous changes**
* The WebPlayer crashing as well as failing to load the config file are now fatal  errors and will quit the app
* Moved some style attributes from index.html into openfusion.css
2023-09-03 05:12:30 -05:00
CakeLancelot
7131026b2f Misc tweaks
loadURL() -> loadUrl() in index.js
Move Bootstrap files
2023-09-02 23:03:00 -05:00
CakeLancelot
2bf916ea58 Fix bug in WebPlayer installation logic
Also run prettier
2023-02-09 12:52:57 -06:00
CakeLancelot
d554b6b968 Get version number from package.json on app start
This is easy to miss when prepping a new release so I figured we might as well automate it
2023-02-09 11:56:53 -06:00
CakeLancelot
c1db7bc047 Refactor cache swapping logic
* Hoist everything into a function
* Add error handling
* Rename vars for clarity
* Skip renaming if the current and new version are the same: this along with the error handling should fix the black screen when using multiple clients
2023-02-08 14:06:54 -06:00
Hichem Fantar
f9c041edc9 format assets but ignore minified files 2022-07-26 15:48:33 +01:00
0060f37e6c Clean up semicolons, whitespace and a typo 2022-06-29 00:57:30 +02:00
gsemaj
7ce21cdddc Don't perform lookup for obvious IPs and account for async
This old version of Node forces us to use callbacks, so I had to rearrange some code to ensure the client only launches after the resolution is complete
2022-04-27 20:50:23 -04:00
gsemaj
8d6e546628 Add automatic DNS resolution for server addresses 2022-04-27 13:44:08 -04:00
gsemaj
6e881cbfaf Connect to default port 23000 if port not specified 2022-04-27 13:43:51 -04:00
Gent Semaj
a0f2ec90d0
Merge pull request #11 from gsemaj/onedotfour 2021-09-19 10:56:41 -04:00
gsemaj
c2cd2d5cd6 Add functionality to restore default servers 2021-09-18 20:28:57 -04:00
gsemaj
9c5338da2d Check config before running cache swap logic 2021-09-18 18:21:41 -04:00
gsemaj
0cdf3df4d4 Implement Edit Modal for Server Entries 2021-09-18 13:47:20 -04:00
gsemaj
65c2914ef9 Add edit button & server deselection on add 2021-09-18 12:54:23 -04:00
gsemaj
24a802facc Adjust terminology in logging 2021-09-15 15:48:01 -04:00
gsemaj
33be67f7e9 Make lastver a dotfile to keep it hidden 2021-09-15 15:46:12 -04:00
gsemaj
d09f06fb26 Implement basic rename-based cache switching 2021-09-15 15:38:16 -04:00
CakeLancelot
bfac6e9250 Use fs-extra for copying files synchronously
Also, sorry about the diff. Turns out some of the files in the repo were CRLF.
2021-05-16 21:06:57 -05:00
CakeLancelot
5d5dce9647 Move to npm for development and packaging
I had to hack the package.json to force `electron-prebuilt` to use a 32-bit binary - everything else should be fairly out of the box
2021-04-28 12:37:22 -05:00