mirror of
https://github.com/CPunch/gopenfusion.git
synced 2024-11-25 00:21:05 +00:00
unknown
d7445e0f0f
- loginMetadata is passed to shards through redis now - shards announce they're alive via redis.AnnounceShard() which just populates a hashset keyed 'shards' - login servers grab the 'shards' hashset and randomly picks a shard to pass the player to (for now) - ./service shard && ./service login - Many new environment variables, check config/config.go for more info. or for a tl;dr just read the Dockerfile for the required ones - Shard and login services now run in different processes ! (and containers?? wooaaah) |
||
---|---|---|
.. | ||
db | ||
protocol | ||
redis | ||
player.go |